Creating Portal turrets: Difference between revisions
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Thunder4ik (talk | contribs) m (clean up, replaced: See Also → See also, {{Language subpage → {{langsp) |
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{{ | {{langsp|title=Portal - Tutorial - Turrets}} | ||
{{back|Portal Level Creation}} | {{back|Portal Level Creation}} | ||
{{portal}} Rocket/bullet turrets are very easy to add to your Portal map. | {{portal}} Rocket/bullet turrets are very easy to add to your Portal map. | ||
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{{todo|Explain how to carve hole in ground for turret to recede into when disabled}} | {{todo|Explain how to carve hole in ground for turret to recede into when disabled}} | ||
{{clr}} | {{clr}} | ||
== See | == See also == | ||
* [[Portal Level Creation]] | * [[Portal Level Creation]] | ||
Revision as of 01:19, 4 January 2024
Rocket/bullet turrets are very easy to add to your Portal map.
Bullet (floor) turrets
- Select the entity tool (Shift + E) and in the dropdown menu select
npc_portal_turret_floor
. - Then place it where you would like it on the map and rotate it so it's facing the correct direction.
- Right-click on it and go to Properties.
Additionally, you can create a box around your turret to prevent it from being knocked down.
Rocket turrets
- Select the entity tool (Shift + E) and in the dropdown menu select
npc_rocket_turret
. - Then place it where you would like it on the map and rotate it so it's facing the correct direction.

Todo: Explain how to carve hole in ground for turret to recede into when disabled