Resource list (GoldSrc): Difference between revisions
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SirYodaJedi (talk | contribs) (Created page with "{{entitytabs|Resource list|goldsrc=true|source=true}} A Resource list ({{mono|.res}} file) accompanies a map. When the map is running, it directs the server to push arbitrary...") |
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{{entitytabs|Resource list|goldsrc=true|source=true}} | {{entitytabs|Resource list|goldsrc=true|source=true}} | ||
A Resource list ({{mono|.res}} file) accompanies a map. When the map is running, it directs the server to push arbitrary files to connecting clients. | A Resource list ({{mono|.res}} file) accompanies a map. When the map is running, it directs the server to push arbitrary files to connecting clients. This is necessary for providing custom assets other than [[WAD]] textures, such as models, skyboxes, or sounds, as only WAD textures can be packed into the BSP. | ||
A RES file for a map called {{path|example|bsp}} containing a custom skybox called `mysky` would look like this: | A RES file for a map called {{path|example|bsp}} containing a custom skybox called `mysky` would look like this: |
Revision as of 10:53, 24 December 2023
A Resource list (.res file) accompanies a map. When the map is running, it directs the server to push arbitrary files to connecting clients. This is necessary for providing custom assets other than WAD textures, such as models, skyboxes, or sounds, as only WAD textures can be packed into the BSP.
A RES file for a map called example.bsp
containing a custom skybox called `mysky` would look like this: