Projected tractor beam entity: Difference between revisions
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{{Lang|projected_tractor_beam_entity}} | {{Lang|projected_tractor_beam_entity}} | ||
{{ent not in fgd}} | {{ent not in fgd}} | ||
{{This is a|e0|name=projected_tractor_beam_entity|game= | {{This is a|e0|name=projected_tractor_beam_entity|game=Portal 2}} This is the actual funnel created by a <code>[[prop_tractor_beam]]</code>. One put directly into a map behaves similar to one made via a <code>prop_tractor_beam</code>, just without the emitter model and no push/pull force. |
Revision as of 03:55, 14 December 2023
projected_tractor_beam_entity
is an e0 available in Portal 2. This is the actual funnel created by a
prop_tractor_beam
. One put directly into a map behaves similar to one made via a prop_tractor_beam
, just without the emitter model and no push/pull force.