Projected tractor beam entity: Difference between revisions
Jump to navigation
Jump to search
m (Fixed the entity template) |
mNo edit summary |
||
| Line 2: | Line 2: | ||
{{Lang|projected_tractor_beam_entity}} | {{Lang|projected_tractor_beam_entity}} | ||
{{ent not in fgd}} | {{ent not in fgd}} | ||
{{This is a|e0|name=projected_tractor_beam_entity|game= | {{This is a|e0|name=projected_tractor_beam_entity|game=Portal 2}} This is the actual funnel created by a <code>[[prop_tractor_beam]]</code>. One put directly into a map behaves similar to one made via a <code>prop_tractor_beam</code>, just without the emitter model and no push/pull force. | ||
Revision as of 02:55, 14 December 2023
projected_tractor_beam_entity is an e0 available in
Portal 2. This is the actual funnel created by a prop_tractor_beam. One put directly into a map behaves similar to one made via a prop_tractor_beam, just without the emitter model and no push/pull force.