Half-Life.rad: Difference between revisions
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Important:Due to changes in modern compilers, brightness values will not be a 1:1 match for the original maps.
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[[Category:Level Design]] | [[Category:Level Design]] | ||
[[Category:RAD]] | [[Category:RAD]] | ||
[[Category:GoldSrc RAD files]] |
Revision as of 17:45, 4 December 2023
See also: The RAD files from the Sven Co-op SDK, which have suitable light values for additional vanilla Half-Life textures.
RAD file for Half-Life, from the
Half-Life SDK.
