Half-Life.rad: Difference between revisions
Jump to navigation
Jump to search
Important:Due to changes in modern compilers, brightness values will not be a 1:1 match for the original maps.
SirYodaJedi (talk | contribs) (mention Sven Co-op.rad) |
SirYodaJedi (talk | contribs) mNo edit summary |
||
Line 2: | Line 2: | ||
{{seealso|[[Sven Co-op.rad|The RAD files from the Sven Co-op SDK]], which have suitable light values for additional vanilla Half-Life textures.}} | {{seealso|[[Sven Co-op.rad|The RAD files from the Sven Co-op SDK]], which have suitable light values for additional vanilla Half-Life textures.}} | ||
[[RAD file]] for {{hl1|4}}, from the {{hlsdk|4}}. | [[RAD file]] for {{hl1|4}}, from the {{hlsdk|4}}. | ||
{{modernImportant|Due to changes in modern compilers, brightness values will not be a 1:1 match for the original maps.}} | |||
{{codeblock|src=valve.rad|lang=rad|<!-- | {{codeblock|src=valve.rad|lang=rad|<!-- | ||
--><nowiki>+0~GENERIC65 255 255 255 750 | --><nowiki>+0~GENERIC65 255 255 255 750 |
Revision as of 08:01, 30 September 2023
See also: The RAD files from the Sven Co-op SDK, which have suitable light values for additional vanilla Half-Life textures.
RAD file for Half-Life, from the
Half-Life SDK.
