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$jointsurfaceprop: Difference between revisions

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Applies a [[Material Surface Property]] to a particular bone '''and all of its children'''. [[HLMV]] can be used to generate blocks of .QC file that sets the surface properties correctly.
{{This is a|c0|name=$jointsurfaceprop}} It applies a [[Material Surface Property]] to a particular bone '''and all of its children'''. [[HLMV]] can be used to generate blocks of .QC file that sets the surface properties correctly.


== Syntax ==
== Syntax ==

Revision as of 12:06, 22 September 2023

$jointsurfaceprop is a c0 available in all Source Source games. It applies a Material Surface Property to a particular bone and all of its children. HLMV can be used to generate blocks of .QC file that sets the surface properties correctly.

Syntax

$jointsurfaceprop <bone name> <surfaceprop>

See also