Info player start: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (Don't want to be nitpicking, but use "== See also ==" for extra links) |
||
Line 3: | Line 3: | ||
The info_player_start is required by every Half-Life 2 map, and often tells the game where the player will spawn. For this reason, the entity cannot reside half way through a solid object. | The info_player_start is required by every Half-Life 2 map, and often tells the game where the player will spawn. For this reason, the entity cannot reside half way through a solid object. | ||
== See also == | |||
[[List of entities]] | [[List of entities]] |
Revision as of 10:27, 30 June 2005
The info_player_start is required by every Half-Life 2 map, and often tells the game where the player will spawn. For this reason, the entity cannot reside half way through a solid object.