User:Rustiznotch/TF2 Teleportation: Difference between revisions
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:* Set the 'Remote Destination' to an arbitrary name to be set later. | :* Set the 'Remote Destination' to an arbitrary name to be set later. | ||
:* Change to the 'Flags' tab and check the 'Clients' box. | :* Change to the 'Flags' tab and check the 'Clients' box. | ||
* Create an [[info_teleport_destination]] as an [[ | * Create an [[info_teleport_destination]] as an [[Entity creation|entity]] where you want the teleport zone to teleport to. | ||
:* Set the 'Name' attribute to the arbitrary name we set in the previous step. | :* Set the 'Name' attribute to the arbitrary name we set in the previous step. | ||
:[[image:Rustiznotch_teleportation.jpg|thumb|none|200px|An example teleportation room.]] | :[[image:Rustiznotch_teleportation.jpg|thumb|none|200px|An example teleportation room.]] |
Latest revision as of 14:37, 2 September 2023
TF2 Teleportation Tutorial
- Create a trigger_teleport as a brush_entity and place it over where you want the teleport zone to be.
- Set the 'Remote Destination' to an arbitrary name to be set later.
- Change to the 'Flags' tab and check the 'Clients' box.
- Create an info_teleport_destination as an entity where you want the teleport zone to teleport to.
- Set the 'Name' attribute to the arbitrary name we set in the previous step.
- File:Rustiznotch teleportation.jpgAn example teleportation room.