Info overlay accessor: Difference between revisions

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(-added class hierarchy)
(-non fgd)
Line 1: Line 1:
{{Ent not in fgd|nolink=1}}
{{CD|CInfoOverlayAccessor|file1=info_overlay_accessor.cpp}}
{{CD|CInfoOverlayAccessor|file1=info_overlay_accessor.cpp}}
{{entity|type=e0|info_overlay_accessor}} It only exist in compiled [[BSP]] files, and map targetnames to ID numbers of [[info_overlay]]s, which are stored in a separate lump in the BSP file.
{{entity|type=e0|info_overlay_accessor}} It only exist in compiled [[BSP]] files, and maps targetnames to ID numbers of [[info_overlay]]s, which are stored in a separate lump in the BSP file.
{{clr}}
{{clr}}
== See also ==
== See also ==
* [[env_texturetoggle]]
* [[env_texturetoggle]]

Revision as of 14:40, 20 August 2023

Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
CInfoOverlayAccessor
CPointEntity
CBaseEntity
C++ info_overlay_accessor.cpp

Template:Entity It only exist in compiled BSP files, and maps targetnames to ID numbers of info_overlays, which are stored in a separate lump in the BSP file.

See also