Category:Team Fortress Classic Level Design: Difference between revisions

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==Tutorials==
==Tutorials==
*[[Spawn_Room_(Team_Fortress_Classic)|Spawn Room]]
*[[Spawn_Room_(Team_Fortress_Classic)|Spawn Room]]
*[[TFC_Flag_Setup|CTF Flag Setup]]
*[[Ammo pack (TFC)|Ammo pickups]]
*[[Ammo pack (TFC)|Ammo pickups]]
*[[Create a invade and defend map for Team Fortress Classic]]
*[[Create a territorial control map for Team Fortress Classic]]
*[[Create a capture the flag map for Team Fortress Classic]]
*[[Create a hunted map for Team Fortress Classic]]


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Revision as of 20:42, 16 August 2023

Half-Life SDK/Level Design

Team Fortress Classic This page contains articles relating specifically to level design for Team Fortress ClassicTeam Fortress Classic.


Getting Started

Tutorials

Additional Information

Forge Game Data

External Tools

General

Compiling Programs

Modelling Programs

Download
Download
Download

Texture Editors

Alternative Mapping Tools

  • J.A.C.K. An alternative to Hammer for GoldSource created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3.
  • Sledge An alternative to Hammer for GoldSource. The program is currently in beta stage.

Pages in category "Team Fortress Classic Level Design"

The following 2 pages are in this category, out of 2 total.