Category:Team Fortress Classic Level Design: Difference between revisions
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SirYodaJedi (talk | contribs) m (SirYodaJedi moved page Team Fortress Classic Level Creation to Category:Team Fortress Classic Level Design) |
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==Tutorials== | ==Tutorials== | ||
*[[Spawn_Room_(Team_Fortress_Classic)|Spawn Room]] | *[[Spawn_Room_(Team_Fortress_Classic)|Spawn Room]] | ||
*[[Ammo pack (TFC)|Ammo pickups]] | *[[Ammo pack (TFC)|Ammo pickups]] | ||
*[[Create a invade and defend map for Team Fortress Classic]] | |||
*[[Create a territorial control map for Team Fortress Classic]] | |||
*[[Create a capture the flag map for Team Fortress Classic]] | |||
*[[Create a hunted map for Team Fortress Classic]] | |||
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | {{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} |
Revision as of 20:42, 16 August 2023
This page contains articles relating specifically to level design for
Team Fortress Classic.
Getting StartedTutorials |
Additional InformationForge Game DataExternal ToolsGeneralCompiling ProgramsModelling ProgramsTexture EditorsAlternative Mapping Tools |
Pages in category "Team Fortress Classic Level Design"
The following 2 pages are in this category, out of 2 total.