Weapon melee (Left 4 Dead 2): Difference between revisions
Jump to navigation
Jump to search
(-oopsie) |
(-note) |
||
Line 6: | Line 6: | ||
== Keyvalues == | == Keyvalues == | ||
{{KV|Melee script name|intn=melee_script_name|string|Name of a melee script (without file extension). Scripts are defined in <code>scripts/melee/</code>}} | {{KV|Melee script name|intn=melee_script_name|string|Name of a melee script (without file extension). Scripts are defined in <code>scripts/melee/</code>}} | ||
:{{important|Will spawn the melee properly only if the melee is specified in the current map's [[L4D2_Mission_Files|mission file]].}} | |||
== See Also == | == See Also == |
Revision as of 02:03, 13 August 2023
![]() |
---|
CTerrorMeleeWeapon |
Keyvalues
- Melee script name (melee_script_name) <string>
- Name of a melee script (without file extension). Scripts are defined in
scripts/melee/
Important:Will spawn the melee properly only if the melee is specified in the current map's mission file.