VMAT: Difference between revisions
Jump to navigation
Jump to search

(Expanded the first paragraph to denote the difference between a .vmat file and a .vmat_c file, as described in this page: https://developer.valvesoftware.com/wiki/Source_2/Docs/Porting_Legacy_Content) |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{Language subpage}} | {{Language subpage}} | ||
'''VMAT''' (short for '''Valve Material'''), is a content-side file format used to designate materials in {{Source 2|4.1}}, and that Source 2 tools can compile to make a game-ready file format (''VMAT_C'') | '''VMAT''' (short for '''Valve Material'''), is a content-side file format used to designate materials in {{Source 2|4.1}}, and that Source 2 tools can compile to make a game-ready file format (''VMAT_C''), which is read by the game to simulate a surface visually, aurally, and physically. |
Revision as of 13:07, 31 July 2023


VMAT (short for Valve Material), is a content-side file format used to designate materials in Source 2, and that Source 2 tools can compile to make a game-ready file format (VMAT_C), which is read by the game to simulate a surface visually, aurally, and physically.