Env global (GoldSrc): Difference between revisions

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{{EntityTabs|env_global|goldsrc=1|source=1|main=source}}
{{GoldSource base point|env_global}} It can set a global state which persists between maps. It's useful for having events happen in one map after something have been activated in another.
{{GoldSource base point|env_global}} It can set a global state which persists between maps. It's useful for having events happen in one map after something have been activated in another.



Revision as of 04:32, 29 July 2023

Template:EntityTabs Template:GoldSource base point It can set a global state which persists between maps. It's useful for having events happen in one map after something have been activated in another.

Key Values

Global State:
Global State to Set ([todo internal name (i)]) <string>
The global state which this env_global will set. Can be anything and can be used by trigger_auto entities to fire a target after this env_global have been activated.
Trigger Mode ([todo internal name (i)]) <choices>
  • 0 : Off
  • 1 : On
  • 2 : Dead
  • 3 : Toggle
Initial State ([todo internal name (i)]) <choices>
  • 0 : Off
  • 1 : On
  • 2 : Dead

Flags

  • 1 : Set Initial State