Trigger tractorbeam: Difference between revisions
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{{Language subpage|title=trigger_tractorbeam}} | {{Language subpage|title=trigger_tractorbeam}} | ||
{{Ent not in fgd|because = It crashes the game when other necessary entities are not present}} | {{Ent not in fgd|because = It crashes the game when other necessary entities are not present}} | ||
Revision as of 18:30, 23 July 2023


Template:Entity It is a trigger is emitted from a prop_tractor_beam and works with a projected_tractor_beam_entity to create an anti-gravity state for the player, and to pull/push the player away/towards the funnel model.