Prop soccer ball: Difference between revisions

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{{entity|prop_soccer_ball|type=e1|game=Team Fortress 2}}
{{entity|prop_soccer_ball|type=e1|game=Team Fortress 2}}. It is used to spawn a soccer ball.
 
{{code class|CPropSoccerBall|tf_props.cpp}}
{{code class|CPropSoccerBall|tf_props.cpp}}
==Entity description==
Soccer Ball.


==Keyvalues==
==Keyvalues==

Revision as of 05:03, 23 July 2023

Template:Entity. It is used to spawn a soccer ball.

C++ In code, it is represented by theCPropSoccerBallclass, defined in thetf_props.cppfile.

Keyvalues

Trigger Name (trigger_name) <string>
The name of the trigger(s) to try and touch.
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Inputs

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Outputs

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