Ai debug los: Difference between revisions
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{{CVar}} | |||
A [[Developer Console|console]] variable that is used to inspect what (apart from ordinary world brushes) blocks [[line of sight]] for [[NPC]]s. When active, these obstructions will be highlighted with white bounding boxes. | A [[Developer Console|console]] variable that is used to inspect what (apart from ordinary world brushes) blocks [[line of sight]] for [[NPC]]s. When active, these obstructions will be highlighted with white bounding boxes. | ||
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* [[Visibility optimization]] | * [[Visibility optimization]] | ||
* [[Tool textures]] | * [[Tool textures]] | ||
Revision as of 13:57, 27 June 2023
Template:CVar A console variable that is used to inspect what (apart from ordinary world brushes) blocks line of sight for NPCs. When active, these obstructions will be highlighted with white bounding boxes.
- ai_debug_los 0
- Do not highlight anything. (Default)
- ai_debug_los 1
- Highlights all things that currently block line of sight.
- ai_debug_los 2
- Highlights all things that can potentially block line of sight as well (like disabled brushes that can be enabled).
This variable is a cheat.