GoldSrc Dimensions: Difference between revisions
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== See also == | == See also == | ||
* [[:Category:Ricochet Level Design|Ricochet Level Design]] | * [[:Category:Ricochet Level Design|Ricochet Level Design]] | ||
== External links == | == External links == | ||
* {{twhl|VERC%3A_Half-Life_Unit_To_Real-Life_Unit_Conversion|Half-Life Unit To Real-Life Unit Conversion}} (originally written by Caleb 'Ghoul' Delnay on the VERC; mirrored from the [https://web.archive.org/web/20061027232749/http://collective.valve-erc.com/index.php?doc=1037565150-45001600 original] on the TWHL Wiki. | * {{twhl|VERC%3A_Half-Life_Unit_To_Real-Life_Unit_Conversion|Half-Life Unit To Real-Life Unit Conversion}} (originally written by Caleb 'Ghoul' Delnay on the VERC; mirrored from the [https://web.archive.org/web/20061027232749/http://collective.valve-erc.com/index.php?doc=1037565150-45001600 original] on the TWHL Wiki. |
Revision as of 12:34, 20 June 2023
Half-Life and most GoldSrc games
[Todo]
Counter-Strike
[Todo]
See also
External links
Half-Life Unit To Real-Life Unit Conversion (originally written by Caleb 'Ghoul' Delnay on the VERC; mirrored from the original on the TWHL Wiki.