Npc crow: Difference between revisions
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Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
m (I'm guessing this was what was meant. I'm also being obvious.) |
m (It's not an actual crow.) |
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Line 1: | Line 1: | ||
{{wrongtitle|title=npc_crow}} | {{wrongtitle|title=npc_crow}} | ||
==Entity Description== | ==Entity Description== | ||
[[Image:crow.jpg|frame|right| | [[Image:crow.jpg|frame|right|An npc_crow entity.]] | ||
A crow. A nice touch to dark maps. Make sure to place [[info_hint|info_hints]] to tell the bird where to fly. | A crow. A nice touch to dark maps. Make sure to place [[info_hint|info_hints]] to tell the bird where to fly. | ||
Revision as of 02:14, 4 April 2006
Entity Description
A crow. A nice touch to dark maps. Make sure to place info_hints to tell the bird where to fly.

Availability
Template:In game Template:Game, Template:Game Template:In code
Keyvalues
Flags
Inputs
- Template:I basenpc
- FlyAway <string>
- Forces the crow to fly to the nearest Crow: Fly to point hint node.