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|  (Removed duplications. Keyvalues now fully templated.) | m (Templated flags and stuff.) | ||
| Line 13: | Line 13: | ||
| ==Flags== | ==Flags== | ||
| *{{fl gibshooterbase}} | *{{fl gibshooterbase}} | ||
| * 4 : strict remove after lifetime | |||
| *4 : strict remove after lifetime | |||
| ==Inputs== | ==Inputs== | ||
| Line 20: | Line 19: | ||
| ==Outputs== | ==Outputs== | ||
| *{{o  | *{{o targetname}} | ||
| [[Category:Entities]] | [[Category:Entities]] | ||
Revision as of 01:20, 4 April 2006
Entity Description
An entity that shoots models, or sprites, out of its origin.
Availability
Template:In game Template:Game-base Template:In code
Keyvalues
Flags
- Template:Fl gibshooterbase
- 4 : strict remove after lifetime
Inputs
- GibShooter:
- Shoot
- Force the gibshooter to create and shoot a gib.
