Brush: Difference between revisions

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(Redefined what a brush is.)
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[[Category:Glossary]]
[[Category:Glossary]]
A [[Brush]] is an object within Hammer. Brushes are solid objects that cannot be moved, destroyed or changed within the game.
 
A '''brush''' is a geometrical object in a map.
 
There are two types of brushes:
* '''World brushes''' are solid objects that cannot be moved, destroyed or changed within the game (like most floors, walls and ceilings).
* '''Brush entities''' are [[entities]] that depend on their geometrical volume.


All brushes start out as [[primitives]].
All brushes start out as [[primitives]].

Revision as of 09:26, 7 March 2006


A brush is a geometrical object in a map.

There are two types of brushes:

  • World brushes are solid objects that cannot be moved, destroyed or changed within the game (like most floors, walls and ceilings).
  • Brush entities are entities that depend on their geometrical volume.

All brushes start out as primitives.

See Also

Introduction to Editing

Creating Brushes