Player loadsaved: Difference between revisions
		
		
		
		
		
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|  (Cleanup) | mNo edit summary | ||
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| {{ | {{Entity|player_loadsaved|type=e0}} | ||
| ==Entity Description== | ==Entity Description== | ||
| Load Auto-Saved game | Load Auto-Saved game | ||
Revision as of 19:45, 4 March 2023
Entity Description
Load Auto-Saved game
Keyvalues
- Fade Duration (seconds) (duration) <string>
- Hold Fade (seconds) (holdtime) <string>
- Fade Alpha (renderamt) <integer>
- Fade Color (R G B) (color) <color255>
- Reload delay (loadtime) <string>
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentnameortarget).
 Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- Reload
- Ends this game and reloads