Template:Infotable: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
(Ajoute de la Langue Française (Baguette 😋))
Line 5: Line 5:
-->|#default=[[Non-FGD features{{{suf|}}}|Not]] in the [[FGD{{{suf|}}}|FGD]] by default.<!--
-->|#default=[[Non-FGD features{{{suf|}}}|Not]] in the [[FGD{{{suf|}}}|FGD]] by default.<!--
-->|:de=Standardmäßig [[Non-FGD features{{{suf|}}}|nicht]] in der [[FGD{{{suf|}}}|FGD]].<!--
-->|:de=Standardmäßig [[Non-FGD features{{{suf|}}}|nicht]] in der [[FGD{{{suf|}}}|FGD]].<!--
                -->|:fr=Par défaut [[Non-FGD features{{{suf|}}}|Non]] par défaut dans le [[FGD{{{suf|}}}|FGD]].<!--
-->|:ru=По умолчанию [[Non-FGD features{{{suf|}}}|отсутствует]] в [[FGD{{{suf|}}}|FGD]].<!--
-->|:ru=По умолчанию [[Non-FGD features{{{suf|}}}|отсутствует]] в [[FGD{{{suf|}}}|FGD]].<!--
-->|:zh-cn=默认[[Non-FGD features|不存在]]于 [[FGD:zh-cn|FGD]]。}}<br><small><!--
-->|:zh-cn=默认[[Non-FGD features|不存在]]于 [[FGD:zh-cn|FGD]]。}}<br><small><!--
Line 10: Line 11:
-->|#default=It should not be put directly in a map.<!--
-->|#default=It should not be put directly in a map.<!--
-->|:de=Es sollte nicht direkt in einer Map platziert werden.<!--
-->|:de=Es sollte nicht direkt in einer Map platziert werden.<!--
                -->|:fr=Il ne devrait pas être mis directement dans une carte.<!--
-->|:ru=Не размещайте непосредственно на карте.<!--
-->|:ru=Не размещайте непосредственно на карте.<!--
-->|:zh-cn=它不应该直接放置于一个地图中。}} <!--
-->|:zh-cn=它不应该直接放置于一个地图中。}} <!--
Line 18: Line 20:
-->|#default=Can only be configured through code.<!--
-->|#default=Can only be configured through code.<!--
-->|:de=Kann nur über den Quellcode modifiziert werden.<!--
-->|:de=Kann nur über den Quellcode modifiziert werden.<!--
                -->|:fr=Peu seulement être configurer dans le code.<!--
-->|:ru=Может быть {{#switch:{{{declension|}}}|#default=настроено|0=настроен|1=настроена}} только через код.<!--
-->|:ru=Может быть {{#switch:{{{declension|}}}|#default=настроено|0=настроен|1=настроена}} только через код.<!--
-->|:zh-cn=可以通过代码配置。}}
-->|:zh-cn=可以通过代码配置。}}
Line 23: Line 26:
-->|#default=Automatically generated by the game.<!--
-->|#default=Automatically generated by the game.<!--
-->|:de=Automatisch generiert vom Spiel.<!--
-->|:de=Automatisch generiert vom Spiel.<!--
                -->|:fr=Automatiquement généré par le jeu.<!--
-->|:ru=Автоматически генерируется игрой.<!--
-->|:ru=Автоматически генерируется игрой.<!--
-->|:zh-cn=由游戏自动生成。}}
-->|:zh-cn=由游戏自动生成。}}
Line 28: Line 32:
-->|#default=Doesn't remove itself when picked up.<!--
-->|#default=Doesn't remove itself when picked up.<!--
-->|:de=Entfernt sich nicht selbst, wenn es aufgehoben wird.<!--
-->|:de=Entfernt sich nicht selbst, wenn es aufgehoben wird.<!--
                -->|:fr=Ne s’enlève pas tout seul quand il est ramassé.<!--
-->|:ru=Самостоятельно не удаляется при поднятии.<!--
-->|:ru=Самостоятельно не удаляется при поднятии.<!--
-->|:zh-cn=当捡起时并不会移除它自己。}}
-->|:zh-cn=当捡起时并不会移除它自己。}}
Line 33: Line 38:
-->|#default=Generated as part of another entity, and does not function on its own.<!--
-->|#default=Generated as part of another entity, and does not function on its own.<!--
-->|:de=Wird als Teil einer anderen Entität generiert und funktioniert nicht eigentständig.<!--
-->|:de=Wird als Teil einer anderen Entität generiert und funktioniert nicht eigentständig.<!--
                -->|:fr=Généré au sein d'une autre entité, et ne fonctionne pas tout seul.<!--
-->|:ru=Создаётся как часть другой сущности и не функционирует самостоятельно.<!--
-->|:ru=Создаётся как часть другой сущности и не функционирует самостоятельно.<!--
-->|:zh-cn=作为另一个实体的一部分生成,并且不能独立运行。}}}}|}}
-->|:zh-cn=作为另一个实体的一部分生成,并且不能独立运行。}}}}|}}
Line 38: Line 44:
-->|#default=Not in the game by default, but got left over in the [[FGD{{{suf|}}}|FGD]].<!--
-->|#default=Not in the game by default, but got left over in the [[FGD{{{suf|}}}|FGD]].<!--
-->|:de=Standardmäßig nicht im Spiel, Übrigbleibsel im [[FGD{{{suf|}}}|FGD]].<!--
-->|:de=Standardmäßig nicht im Spiel, Übrigbleibsel im [[FGD{{{suf|}}}|FGD]].<!--
                -->|:fr=Pas dans le jeu par défaut, mais laissé dans le [[FGD{{{suf|}}}|FGD]].<!--
-->|:ru=По умолчанию отсутствует в игре, но всё ещё присутствует в [[FGD{{{suf|}}}|FGD]].<!--
-->|:ru=По умолчанию отсутствует в игре, но всё ещё присутствует в [[FGD{{{suf|}}}|FGD]].<!--
-->|:zh-cn=默认情况下不存在于游戏中,而是在 [[FGD{{{suf|}}}|FGD]] 中遗留下来。}}<!--
-->|:zh-cn=默认情况下不存在于游戏中,而是在 [[FGD{{{suf|}}}|FGD]] 中遗留下来。}}<!--
Line 45: Line 52:
-->|#default=Not available anymore.<!--
-->|#default=Not available anymore.<!--
-->|:de=Nicht mehr verfügbar.<!--
-->|:de=Nicht mehr verfügbar.<!--
                -->|:fr=N'est désormais plus disponible.<!--
-->|:ru=Больше не {{#switch:{{{declension|}}}|#default=доступно|0=доступен|1=доступна}}.<!--
-->|:ru=Больше не {{#switch:{{{declension|}}}|#default=доступно|0=доступен|1=доступна}}.<!--
-->|:zh-cn=不再可用。}}}}
-->|:zh-cn=不再可用。}}}}
Line 50: Line 58:
-->|#default=This game is available on [[Steam{{{suf|}}}|Steam]], but it does not use any of the {{source|3|suf={{{suf|}}}}} engines.<!--
-->|#default=This game is available on [[Steam{{{suf|}}}|Steam]], but it does not use any of the {{source|3|suf={{{suf|}}}}} engines.<!--
-->|:de=Dieses Spiel ist auf [[Steam{{{suf|}}}|Steam]] verfügbar, nutzt aber keine der {{source|3|suf={{{suf|}}}}} Engines.<!--
-->|:de=Dieses Spiel ist auf [[Steam{{{suf|}}}|Steam]] verfügbar, nutzt aber keine der {{source|3|suf={{{suf|}}}}} Engines.<!--
                -->|:fr=Ce jeu est disponible sur [[Steam{{{suf|}}}|Steam]], mais il n’utilise aucun des moteurs {{source|3|suf={{{suf|}}}}}.<!--
-->|:ru=Игра доступна в [[Steam{{{suf|}}}|Steam]], но она не использует ни один из движков {{source|3|suf={{{suf|}}}}}.<!--
-->|:ru=Игра доступна в [[Steam{{{suf|}}}|Steam]], но она не использует ни один из движков {{source|3|suf={{{suf|}}}}}.<!--
-->|:zh-cn=此游戏可在 [[Steam{{{suf|}}}|Steam]]上找到,但它不使用任何 {{source|3|suf={{{suf|}}}}} 引擎。}}<!--
-->|:zh-cn=此游戏可在 [[Steam{{{suf|}}}|Steam]]上找到,但它不使用任何 {{source|3|suf={{{suf|}}}}} 引擎。}}<!--
Line 62: Line 71:
-->|#default=Released!<!--
-->|#default=Released!<!--
-->|:de=Veröffentlicht!<!--
-->|:de=Veröffentlicht!<!--
                -->|:fr=Sorti !<!--
-->|:ru={{#switch:{{{declension|}}}|#default=Выпущено!|0=Выпущен!|1=Выпущена!}}<!--
-->|:ru={{#switch:{{{declension|}}}|#default=Выпущено!|0=Выпущен!|1=Выпущена!}}<!--
-->|:zh-cn=已发布!}} <!--
-->|:zh-cn=已发布!}} <!--
Line 69: Line 79:
-->|#default=Development On Hold<!--
-->|#default=Development On Hold<!--
-->|:de=Entwicklung liegt auf Eis<!--
-->|:de=Entwicklung liegt auf Eis<!--
                -->|:fr=Développement En Pause<!--
-->|:ru=Разработка заморожена<!--
-->|:ru=Разработка заморожена<!--
-->|:zh-cn=开发暂停}}
-->|:zh-cn=开发暂停}}
Line 75: Line 86:
-->|#default=In [[w:Software release life cycle#Beta|<span title="Wikipedia: Software Release Life Cycle: Beta" style=color:#78D7F5>Open Beta</span>]] development<!--
-->|#default=In [[w:Software release life cycle#Beta|<span title="Wikipedia: Software Release Life Cycle: Beta" style=color:#78D7F5>Open Beta</span>]] development<!--
-->|:de=In der [[w:de:Entwicklungsstadium_(Software)#Beta-Version|<span title="Entwicklungsstadium (Software): Beta-Version" style=color:#78D7F5>Open-Beta</span>]]-Entwicklung<!--
-->|:de=In der [[w:de:Entwicklungsstadium_(Software)#Beta-Version|<span title="Entwicklungsstadium (Software): Beta-Version" style=color:#78D7F5>Open-Beta</span>]]-Entwicklung<!--
                -->|:fr=En [[w:fr:Cycle de vie d'un logiciel#Bêta|<span title="Wikipedia : Cycle de vie d'un logiciel : Bêta" style=color:#78D7F5>Bêta Ouverte</span>]] développement<!--
-->|:es=En estado [[w:es:Ciclo de vida del lanzamiento de software#Beta|<span title="Wikipedia: Ciclo de vida del lanzamiento de software: Beta" style=color:#78D7F5>Beta Abierta</span>]]<!--
-->|:es=En estado [[w:es:Ciclo de vida del lanzamiento de software#Beta|<span title="Wikipedia: Ciclo de vida del lanzamiento de software: Beta" style=color:#78D7F5>Beta Abierta</span>]]<!--
-->|:ru=В стадии [[w:ru:Стадии разработки программного обеспечения#Beta — общественная разработка|<span title="Википедия: Стадии разработки программного обеспечения: Beta — общественная разработка" style=color:#78D7F5>открытой бета-разработки</span>]]<!--
-->|:ru=В стадии [[w:ru:Стадии разработки программного обеспечения#Beta — общественная разработка|<span title="Википедия: Стадии разработки программного обеспечения: Beta — общественная разработка" style=color:#78D7F5>открытой бета-разработки</span>]]<!--
Line 84: Line 96:
-->|:de=In der [[w:de:Entwicklungsstadium_(Software)#Beta-Version|Closed-Beta]]-Entwicklung<!--
-->|:de=In der [[w:de:Entwicklungsstadium_(Software)#Beta-Version|Closed-Beta]]-Entwicklung<!--
-->|:es=En estado [[w:es:Ciclo de vida del lanzamiento de software#Beta|Beta Cerrada]]<!--
-->|:es=En estado [[w:es:Ciclo de vida del lanzamiento de software#Beta|Beta Cerrada]]<!--
                -->|:fr=En [[w:fr:Cycle de vie d'un logiciel#Bêta|Bêta Fermée]] développement<!--
-->|:ru=В стадии [[w:ru:Стадии разработки программного обеспечения#Beta — общественная разработка|закрытой бета-разработки]]<!--
-->|:ru=В стадии [[w:ru:Стадии разработки программного обеспечения#Beta — общественная разработка|закрытой бета-разработки]]<!--
-->|:zh-cn=在[[w:Software release life cycle#Beta|封闭测试]]开发阶段中}} <!--
-->|:zh-cn=在[[w:Software release life cycle#Beta|封闭测试]]开发阶段中}} <!--
Line 92: Line 105:
-->|:de=In der [[w:de:Entwicklungsstadium_(Software)#Alpha-Version|Alpha]]-Entwicklung<!--
-->|:de=In der [[w:de:Entwicklungsstadium_(Software)#Alpha-Version|Alpha]]-Entwicklung<!--
-->|:es=En estado [[w:es:Ciclo de vida del lanzamiento de software#Alfa|Alfa]]<!--
-->|:es=En estado [[w:es:Ciclo de vida del lanzamiento de software#Alfa|Alfa]]<!--
                -->|:fr=En [[w:fr:Cycle de vie d'un logiciel#Alpha|Alpha]] développement<!--
-->|:ru=В стадии [[w:ru:Стадии разработки программного обеспечения#Alpha — внутренняя разработка|альфа-разработки]]<!--
-->|:ru=В стадии [[w:ru:Стадии разработки программного обеспечения#Alpha — внутренняя разработка|альфа-разработки]]<!--
-->|:zh-cn=在 [[w:Software release life cycle#Alpha|Alpha]] 开发阶段中}} <!--
-->|:zh-cn=在 [[w:Software release life cycle#Alpha|Alpha]] 开发阶段中}} <!--
Line 99: Line 113:
-->|#default=In [[w:Software release life cycle#Pre-alpha|Pre-Alpha]] development<!--
-->|#default=In [[w:Software release life cycle#Pre-alpha|Pre-Alpha]] development<!--
-->|:de=In [[w:de:Entwicklungsstadium_(Software)#Pre-Alpha-Version|Pre-Alpha]]-Entwicklung<!--
-->|:de=In [[w:de:Entwicklungsstadium_(Software)#Pre-Alpha-Version|Pre-Alpha]]-Entwicklung<!--
                -->|:fr=En [[w:fr:Cycle de vie d'un logiciel#Pré-alpha|Pré-Alpha]] développement<!--
-->|:ru=В стадии [[w:ru:Стадии разработки программного обеспечения#Pre-Alpha — начальная разработка|преальфа-разработки]]<!--
-->|:ru=В стадии [[w:ru:Стадии разработки программного обеспечения#Pre-Alpha — начальная разработка|преальфа-разработки]]<!--
-->|:zh-cn=在 [[w:Software release life cycle#Pre-alpha|Pre-Alpha]] 开发阶段中}} <!--
-->|:zh-cn=在 [[w:Software release life cycle#Pre-alpha|Pre-Alpha]] 开发阶段中}} <!--
Line 106: Line 121:
-->|#default=No longer being developed<!--
-->|#default=No longer being developed<!--
-->|:de=Nicht mehr in der Entwicklung<!--
-->|:de=Nicht mehr in der Entwicklung<!--
                -->|:fr=N'est plus désormais en développement<!--
-->|:ru=Больше не разрабатывается<!--
-->|:ru=Больше не разрабатывается<!--
-->|:zh-cn=不再开发}} <!--
-->|:zh-cn=不再开发}} <!--
Line 114: Line 130:
-->|#default=Replaced by<!--
-->|#default=Replaced by<!--
-->|:de=Ersetzt durch<!--
-->|:de=Ersetzt durch<!--
                -->|:fr=Remplacé par<!--
-->|:ru=<!--
-->|:ru=<!--
-->{{#switch:{{{declension|}}}|#default=Заменено на|0=Заменён на|1=Заменена на}}<!--
-->{{#switch:{{{declension|}}}|#default=Заменено на|0=Заменён на|1=Заменена на}}<!--
Line 122: Line 139:
-->{{#if:{{{img|}}}|<tr><th colspan=2 style=padding:0>{{{img}}}</th></tr>|}}<!--
-->{{#if:{{{img|}}}|<tr><th colspan=2 style=padding:0>{{{img}}}</th></tr>|}}<!--


-->{{#if:{{{website|{{{download|{{{ownwiki|}}}}}}}}}|<tr><th bgcolor=#3A3A3A colspan=2 class=plainlinks>{{#if:{{{website|}}}|[{{{website}}} <span style=color:#78D7F5>{{#switch:{{{suf|}}}|#default=Website|:de=Webseite|:ru=Сайт|:zh-cn=网站}}</span>]|}}{{#if:{{{download|}}}|{{#if:{{{website|}}}| • }}[{{{download}}} <span style=color:#6EDC00>{{#switch:{{{suf|}}}|#default=Download|:de=Herunterladen|:es=Descargalo|:ru=Скачать|:zh-cn=下载}}</span>]|}}{{#if:{{{ownwiki|}}}|{{#if:{{{download|{{{website|}}}}}}| • }}[{{{ownwiki}}} <span style=color:#8CF0F0>Wiki</span>]|}}</th></tr>|}}<!--
-->{{#if:{{{website|{{{download|{{{ownwiki|}}}}}}}}}|<tr><th bgcolor=#3A3A3A colspan=2 class=plainlinks>{{#if:{{{website|}}}|[{{{website}}} <span style=color:#78D7F5>{{#switch:{{{suf|}}}|#default=Website|:de=Webseite|:fr=site Web|:ru=Сайт|:zh-cn=网站}}</span>]|}}{{#if:{{{download|}}}|{{#if:{{{website|}}}| • }}[{{{download}}} <span style=color:#6EDC00>{{#switch:{{{suf|}}}|#default=Download|:de=Herunterladen|:es=Descargalo|:fr=Téléchargement|:ru=Скачать|:zh-cn=下载}}</span>]|}}{{#if:{{{ownwiki|}}}|{{#if:{{{download|{{{website|}}}}}}| • }}[{{{ownwiki}}} <span style=color:#8CF0F0>Wiki</span>]|}}</th></tr>|}}<!--


--><tr bgcolor=#3A3A3A><td valign=top>{{#switch:{{{suf|}}}|#default=Type|:de=Typ|:ru=Тип|:zh-cn=类型}}</td><td>{{#switch:{{{type|}}}
--><tr bgcolor=#3A3A3A><td valign=top>{{#switch:{{{suf|}}}|#default=Type|:de=Typ|:fr=Type|:ru=Тип|:zh-cn=类型}}</td><td>{{#switch:{{{type|}}}
|#default={{{type|}}}
|#default={{{type|}}}
|e0=[[Point entity{{{suf|}}}|{{infotable/strings|txt-param-type-e0|suf={{{suf}}}}}]] <!--
|e0=[[Point entity{{{suf|}}}|{{infotable/strings|txt-param-type-e0|suf={{{suf}}}}}]] <!--
Line 138: Line 155:
-->|#default=Point entity<!--
-->|#default=Point entity<!--
-->|:de=Punkt-Entität<!--
-->|:de=Punkt-Entität<!--
                        -->|:fr=Entité Point<!--
-->|:ru=точечная сущность<!--
-->|:ru=точечная сущность<!--
-->|:zh-cn=点实体<!--
-->|:zh-cn=点实体<!--
Line 151: Line 169:
-->|:de=Brush-Entität<!--
-->|:de=Brush-Entität<!--
-->|:es=Entidad de sólido<!--
-->|:es=Entidad de sólido<!--
                -->|:fr=Entité Brush<!--
-->|:ru=Брашевая сущность<!--
-->|:ru=Брашевая сущность<!--
-->|:zh-cn=固实体<!--
-->|:zh-cn=固实体<!--
Line 163: Line 182:
-->|#default=Internal<!--
-->|#default=Internal<!--
-->|:de=Intern<!--
-->|:de=Intern<!--
                -->|:fr=Interne<!--
-->|:ru=Внутренняя<!--
-->|:ru=Внутренняя<!--
-->|:zh-cn=内部<!--
-->|:zh-cn=内部<!--
Line 169: Line 189:
-->{{#switch:{{{suf|}}}<!--
-->{{#switch:{{{suf|}}}<!--
-->|#default=Brush entity<!--
-->|#default=Brush entity<!--
                        -->|:fr=Entité Brush<!--
-->|:ru=брашевая сущность<!--
-->|:ru=брашевая сущность<!--
-->|:zh-cn=固实体<!--
-->|:zh-cn=固实体<!--
Line 181: Line 202:
-->|#default=Mesh Entity<!--
-->|#default=Mesh Entity<!--
-->|:de=Mesh-Entität<!--
-->|:de=Mesh-Entität<!--
                -->|:fr=Entité Mesh<!--
-->|:zh-cn=网格实体<!--
-->|:zh-cn=网格实体<!--
-->}}]] <!--
-->}}]] <!--
Line 191: Line 213:
-->|#default=Path Entity<!--
-->|#default=Path Entity<!--
-->|:de=Pfad-Entität<!--
-->|:de=Pfad-Entität<!--
                -->|:fr=Entité Chemin<!--
-->|:zh-cn=路径实体<!--
-->|:zh-cn=路径实体<!--
-->}}]] <!--
-->}}]] <!--
Line 199: Line 222:
|s0={{#switch:{{{suf|}}}<!--
|s0={{#switch:{{{suf|}}}<!--
-->|#default=[[Material{{{suf|}}}|Material]] [[Shader{{{suf|}}}|Shader]]<!--
-->|#default=[[Material{{{suf|}}}|Material]] [[Shader{{{suf|}}}|Shader]]<!--
                -->|:fr=[[Material{{{suf|}}}|Matériau]] [[Shader{{{suf|}}}|Shader]]<!--
-->|:ru=[[Shader{{{suf|}}}|Шейдер]] [[Material{{{suf|}}}|материала]]}} <!--
-->|:ru=[[Shader{{{suf|}}}|Шейдер]] [[Material{{{suf|}}}|материала]]}} <!--
-->[[Category:Shaders{{{suf|}}}{{#if:{{{char|}}}|{{!}}{{{char|}}}}}]] <!--
-->[[Category:Shaders{{{suf|}}}{{#if:{{{char|}}}|{{!}}{{{char|}}}}}]] <!--
Line 206: Line 230:
-->|#default=[[Material{{{suf|}}}|Material]] [[Shader{{{suf|}}}|Shader]] parameter<!--
-->|#default=[[Material{{{suf|}}}|Material]] [[Shader{{{suf|}}}|Shader]] parameter<!--
-->|:de=[[Material{{{suf|}}}|Material]]-[[Shader{{{suf|}}}|Shader]]-Parameter<!--
-->|:de=[[Material{{{suf|}}}|Material]]-[[Shader{{{suf|}}}|Shader]]-Parameter<!--
                -->|:fr=Paramètre [[Material{{{suf|}}}|Matériau]] [[Shader{{{suf|}}}|Shader]]<!--
-->|:ru=Параметр [[Shader{{{suf|}}}|шейдера]] [[Material{{{suf|}}}|материала]]}} <!--
-->|:ru=Параметр [[Shader{{{suf|}}}|шейдера]] [[Material{{{suf|}}}|материала]]}} <!--
-->[[Category:List of Shader Parameters{{{suf|}}}{{#if:{{{char|}}}|{{!}}{{{char|}}}}}]] <!--
-->[[Category:List of Shader Parameters{{{suf|}}}{{#if:{{{char|}}}|{{!}}{{{char|}}}}}]] <!--
Line 214: Line 239:
-->|#default=QC command<!--
-->|#default=QC command<!--
-->|:de=QC-Befehl<!--
-->|:de=QC-Befehl<!--
                        -->|:fr=Commande QC<!--
-->|:ru=QC команда<!--
-->|:ru=QC команда<!--
-->|:zh-cn=QC 命令<!--
-->|:zh-cn=QC 命令<!--
Line 224: Line 250:
-->|#default=Console Command<!--
-->|#default=Console Command<!--
-->|:de=Konsolenbefehl<!--
-->|:de=Konsolenbefehl<!--
                        -->|:fr=Commande Console<!--
-->|:ru=Консольная команда<!--
-->|:ru=Консольная команда<!--
-->|:zh-cn=控制台命令<!--
-->|:zh-cn=控制台命令<!--
Line 234: Line 261:
-->|#default=Console Variable<!--
-->|#default=Console Variable<!--
-->|:de=Konsolenvariable<!--
-->|:de=Konsolenvariable<!--
                        -->|:fr=Variable Console<!--
-->|:ru=Консольная переменная<!--
-->|:ru=Консольная переменная<!--
-->|:zh-cn=控制台变量<!--
-->|:zh-cn=控制台变量<!--
Line 243: Line 271:
-->|#default=[[txt{{{suf|}}}|TXT]] File<!--
-->|#default=[[txt{{{suf|}}}|TXT]] File<!--
-->|:de=[[txt{{{suf|}}}|TXT]]-Datei<!--
-->|:de=[[txt{{{suf|}}}|TXT]]-Datei<!--
                -->|:fr=Fichier [[txt{{{suf|}}}|TXT]]<!--
-->|:ru=[[txt{{{suf|}}}|TXT]] файл<!--
-->|:ru=[[txt{{{suf|}}}|TXT]] файл<!--
-->|:zh-cn=[[txt{{{suf|}}}|TXT]] 文件<!--
-->|:zh-cn=[[txt{{{suf|}}}|TXT]] 文件<!--
Line 251: Line 280:
-->|#default=[[CFG{{{suf|}}}|CFG]] File<!--
-->|#default=[[CFG{{{suf|}}}|CFG]] File<!--
-->|:de=[[CFG{{{suf|}}}|CFG]]-Datei<!--
-->|:de=[[CFG{{{suf|}}}|CFG]]-Datei<!--
                -->|:fr=Fichier [[CFG{{{suf|}}}|CFG]]<!--
-->|:ru=[[CFG{{{suf|}}}|CFG]] файл<!--
-->|:ru=[[CFG{{{suf|}}}|CFG]] файл<!--
-->|:zh-cn=[[CFG{{{suf|}}}|CFG]] 文件}} <!--
-->|:zh-cn=[[CFG{{{suf|}}}|CFG]] 文件}} <!--
Line 258: Line 288:
-->|#default=[[Resource list{{{suf|}}}|RES]] File<!--
-->|#default=[[Resource list{{{suf|}}}|RES]] File<!--
-->|:de=[[Resource list{{{suf|}}}|RES]]-Datei<!--
-->|:de=[[Resource list{{{suf|}}}|RES]]-Datei<!--
                -->|:fr=Fichier [[Resource list{{{suf|}}}|RES]]<!--
-->|:ru=[[Resource list{{{suf|}}}|RES]] файл<!--
-->|:ru=[[Resource list{{{suf|}}}|RES]] файл<!--
-->|:zh-cn=[[Resource list{{{suf|}}}|RES]] 文件}} <!--
-->|:zh-cn=[[Resource list{{{suf|}}}|RES]] 文件}} <!--
Line 265: Line 296:
-->|#default=Game<!--
-->|#default=Game<!--
-->|:de=Spiel<!--
-->|:de=Spiel<!--
                -->|:fr=Jeu<!--
-->|:ru=Игра<!--
-->|:ru=Игра<!--
-->|:zh-cn=游戏}} <!--
-->|:zh-cn=游戏}} <!--
Line 279: Line 311:
-->|#default=Single Player Game<!--
-->|#default=Single Player Game<!--
-->|:de=Einzelspieler-Spiel<!--
-->|:de=Einzelspieler-Spiel<!--
                -->|:fr=Jeu Solo<!--
-->|:ru=Однопользовательская игра<!--
-->|:ru=Однопользовательская игра<!--
-->|:zh-cn=单人游戏}} <!--
-->|:zh-cn=单人游戏}} <!--
Line 292: Line 325:
-->|#default=Multiplayer Game<!--
-->|#default=Multiplayer Game<!--
-->|:de=Mehrspieler-Spiel<!--
-->|:de=Mehrspieler-Spiel<!--
                -->|:fr=Jeu Multijoueur<!--
-->|:ru=Многопользовательская игра<!--
-->|:ru=Многопользовательская игра<!--
-->|:zh-cn=多人游戏}} <!--
-->|:zh-cn=多人游戏}} <!--
Line 305: Line 339:
-->|#default=Cooperative Game<!--
-->|#default=Cooperative Game<!--
-->|:de=Koop-Spiel<!--
-->|:de=Koop-Spiel<!--
                -->|:fr=Jeu Coopératif<!--
-->|:ru=Кооперативная игра<!--
-->|:ru=Кооперативная игра<!--
-->|:zh-cn=合作游戏}} <!--
-->|:zh-cn=合作游戏}} <!--
Line 318: Line 353:
-->|#default=Single Player Game<!--
-->|#default=Single Player Game<!--
-->|:de=Einzelspieler-Spiel<!--
-->|:de=Einzelspieler-Spiel<!--
                -->|:fr=Jeu Solo<!--
-->|:ru=Однопользовательская игра<!--
-->|:ru=Однопользовательская игра<!--
-->|:zh-cn=单人游戏}}<br><!--
-->|:zh-cn=单人游戏}}<br><!--
Line 323: Line 359:
-->|#default=Multiplayer Game<!--
-->|#default=Multiplayer Game<!--
-->|:de=Mehrspieler-Spiel<!--
-->|:de=Mehrspieler-Spiel<!--
                -->|:fr=Jeu Multijoueur<!--
-->|:ru=Многопользовательская игра<!--
-->|:ru=Многопользовательская игра<!--
-->|:zh-cn=多人游戏}} <!--
-->|:zh-cn=多人游戏}} <!--
Line 339: Line 376:
-->|:de=Modifikation<!--
-->|:de=Modifikation<!--
-->|:es=Modificación<!--
-->|:es=Modificación<!--
                        -->|:fr=Modification<!--
-->|:ru=Модификация<!--
-->|:ru=Модификация<!--
-->|:zh-cn=模组}}]] <!--
-->|:zh-cn=模组}}]] <!--
Line 352: Line 390:
-->|#default=Single Player<!--
-->|#default=Single Player<!--
-->|:de=Einzelspieler<!--
-->|:de=Einzelspieler<!--
                        -->|:fr=Solo<!--
-->|:ru=Однопользовательская<!--
-->|:ru=Однопользовательская<!--
-->|:zh-cn=单人}}]] <!--
-->|:zh-cn=单人}}]] <!--
Line 358: Line 397:
-->|#default=Modification<!--
-->|#default=Modification<!--
-->|:de=Modifikation<!--
-->|:de=Modifikation<!--
                        -->|:fr=Modification<!--
-->|:ru=модификация<!--
-->|:ru=модификация<!--
-->|:zh-cn=模组}}]] <!--
-->|:zh-cn=模组}}]] <!--
Line 370: Line 410:
-->|#default=Multiplayer<!--
-->|#default=Multiplayer<!--
-->|:de=Mehrspieler<!--
-->|:de=Mehrspieler<!--
                        -->|:fr=Multijoueur<!--
-->|:ru=Многопользовательская<!--
-->|:ru=Многопользовательская<!--
-->|:zh-cn=多人}}]] <!--
-->|:zh-cn=多人}}]] <!--
Line 376: Line 417:
-->|#default=Modification<!--
-->|#default=Modification<!--
-->|:de=Modifikation<!--
-->|:de=Modifikation<!--
                        -->|:fr=Modification<!--
-->|:ru=модификация<!--
-->|:ru=модификация<!--
-->|:zh-cn=模组}}]] <!--
-->|:zh-cn=模组}}]] <!--
Line 386: Line 428:
|m3={{#switch:{{{suf|}}}<!--
|m3={{#switch:{{{suf|}}}<!--
-->|#default=Cooperative<!--
-->|#default=Cooperative<!--
                -->|:fr=Coopératif<!--
-->|:de=Koop-<!--
-->|:de=Koop-<!--
-->|:ru=Кооперативная<!--
-->|:ru=Кооперативная<!--
Line 393: Line 436:
-->|#default=Modification<!--
-->|#default=Modification<!--
-->|:de=Modifikation<!--
-->|:de=Modifikation<!--
                        -->|:fr=Modification<!--
-->|:ru=модификация<!--
-->|:ru=модификация<!--
-->|:zh-cn=模组}}]] <!--
-->|:zh-cn=模组}}]] <!--
Line 405: Line 449:
-->|#default=Single Player<!--
-->|#default=Single Player<!--
-->|:de=Einzelspieler<!--
-->|:de=Einzelspieler<!--
                        -->|:fr=Solo<!--
-->|:ru=Однопользовательская<!--
-->|:ru=Однопользовательская<!--
-->|:zh-cn=单人}}]] <!--
-->|:zh-cn=单人}}]] <!--
Line 411: Line 456:
-->|#default=Modification<!--
-->|#default=Modification<!--
-->|:de=Modifikation<!--
-->|:de=Modifikation<!--
                        -->|:fr=Modification<!--
-->|:ru=модификация<!--
-->|:ru=модификация<!--
-->|:zh-cn=模组}}]]<br><!--
-->|:zh-cn=模组}}]]<br><!--
Line 417: Line 463:
-->|#default=Multiplayer<!--
-->|#default=Multiplayer<!--
-->|:de=Mehrspieler<!--
-->|:de=Mehrspieler<!--
                        -->|:fr=Multijoueur<!--
-->|:ru=Многопользовательская<!--
-->|:ru=Многопользовательская<!--
-->|:zh-cn=多人}}]] <!--
-->|:zh-cn=多人}}]] <!--
Line 423: Line 470:
-->|#default=Modification<!--
-->|#default=Modification<!--
-->|:de=Modifikation<!--
-->|:de=Modifikation<!--
                        -->|:fr=Modification<!--
-->|:ru=модификация<!--
-->|:ru=модификация<!--
-->|:zh-cn=模组}}]] <!--
-->|:zh-cn=模组}}]] <!--
Line 436: Line 484:
-->|#default=Official Tool<!--
-->|#default=Official Tool<!--
-->|:de=Offizielles Tool<!--
-->|:de=Offizielles Tool<!--
                        -->|:fr=Outil Officiel<!--
-->|:ru=Официальный инструмент<!--
-->|:ru=Официальный инструмент<!--
-->|:zh-cn=官方工具}}]] <!--
-->|:zh-cn=官方工具}}]] <!--
Line 445: Line 494:
-->|#default=[[:Category:Open Source{{{suf|}}}|Open source]] [[:Category:Official Tools{{{suf|}}}|Official Tool]]<!--
-->|#default=[[:Category:Open Source{{{suf|}}}|Open source]] [[:Category:Official Tools{{{suf|}}}|Official Tool]]<!--
-->|:de=Offizielles [[:Category:Open Source{{{suf|}}}|Open-Source]]-[[:Category:Official Tools{{{suf|}}}|Tool]]<!--
-->|:de=Offizielles [[:Category:Open Source{{{suf|}}}|Open-Source]]-[[:Category:Official Tools{{{suf|}}}|Tool]]<!--
                -->|:fr=[[:Category:Official Tools{{{suf|}}}|Outil Officiel]] [[:Category:Open Source{{{suf|}}}|Open source]]<!--
-->|:ru=[[:Category:Official Tools{{{suf|}}}|Официальный инструмент]] с<br>[[:Category:Open Source{{{suf|}}}|открытым исходным кодом]]}} <!--
-->|:ru=[[:Category:Official Tools{{{suf|}}}|Официальный инструмент]] с<br>[[:Category:Open Source{{{suf|}}}|открытым исходным кодом]]}} <!--
-->[[Category:Tools{{{suf|}}}]] <!--
-->[[Category:Tools{{{suf|}}}]] <!--
Line 455: Line 505:
-->|#default=Third Party Tool<!--
-->|#default=Third Party Tool<!--
-->|:de=Drittanbieter-Tool<!--
-->|:de=Drittanbieter-Tool<!--
                        -->|:fr=Outil Tiers<!--
-->|:ru=Сторонний инструмент<!--
-->|:ru=Сторонний инструмент<!--
-->|:zh-cn=第三方工具}}]] <!--
-->|:zh-cn=第三方工具}}]] <!--
Line 464: Line 515:
-->|#default=[[:Category:Open Source{{{suf|}}}|Open source]] [[Third Party Tools{{{suf|}}}|Third Party Tool]]<!--
-->|#default=[[:Category:Open Source{{{suf|}}}|Open source]] [[Third Party Tools{{{suf|}}}|Third Party Tool]]<!--
-->|:de=[[:Category:Open Source{{{suf|}}}|Open Source]] [[Third Party Tools{{{suf|}}}|Drittanbieter-Tool]]<!--
-->|:de=[[:Category:Open Source{{{suf|}}}|Open Source]] [[Third Party Tools{{{suf|}}}|Drittanbieter-Tool]]<!--
                -->|:fr=[[Third Party Tools{{{suf|}}}|Outil Tiers]] [[:Category:Open Source{{{suf|}}}|Open source]]<!--
-->|:ru=[[Third Party Tools{{{suf|}}}|Сторонний инструмент]] с<br>[[:Category:Open Source{{{suf|}}}|открытым исходным кодом]]}} <!--
-->|:ru=[[Third Party Tools{{{suf|}}}|Сторонний инструмент]] с<br>[[:Category:Open Source{{{suf|}}}|открытым исходным кодом]]}} <!--
-->[[Category:Tools{{{suf|}}}]] <!--
-->[[Category:Tools{{{suf|}}}]] <!--
Line 476: Line 528:
-->|#default=Path<!--
-->|#default=Path<!--
-->|:de=Pfad<!--
-->|:de=Pfad<!--
                        -->|:fr=Chemin<!--
-->|:ru=Путь<!--
-->|:ru=Путь<!--
-->|:zh-cn=路径}}<!--
-->|:zh-cn=路径}}<!--
Line 485: Line 538:
-->|#default=Default values<!--
-->|#default=Default values<!--
-->|:de=Standardwerte<!--
-->|:de=Standardwerte<!--
                        -->|:fr=Valeurs par défaut<!--
-->|:ru=Значения по умолчанию<!--
-->|:ru=Значения по умолчанию<!--
-->|:zh-cn=默认值}}<!--
-->|:zh-cn=默认值}}<!--
Line 494: Line 548:
-->|#default=Developers<!--
-->|#default=Developers<!--
-->|:de=Entwickler<!--
-->|:de=Entwickler<!--
                        -->|:fr=Développeurs<!--
-->|:ru=Разработчики<!--
-->|:ru=Разработчики<!--
-->|:zh-cn=开发商}}<!--
-->|:zh-cn=开发商}}<!--
Line 515: Line 570:
-->|#default=Publishers<!--
-->|#default=Publishers<!--
-->|:de=Herausgeber<!--
-->|:de=Herausgeber<!--
                        -->|:fr=Éditeurs<!--
-->|:ru=Издатели<!--
-->|:ru=Издатели<!--
-->|:zh-cn=发行商}}<!--
-->|:zh-cn=发行商}}<!--
Line 529: Line 585:
-->|:de=Engine<!--
-->|:de=Engine<!--
-->|:es=Motor<!--
-->|:es=Motor<!--
                        -->|:fr=Moteur<!--
-->|:pl=Silnik<!--
-->|:pl=Silnik<!--
-->|:ru=Движок<!--
-->|:ru=Движок<!--
Line 546: Line 603:
-->|#default=Availability<!--
-->|#default=Availability<!--
-->|:de=Verfügbarkeit<!--
-->|:de=Verfügbarkeit<!--
                        -->|:fr=Disponibilité<!--
-->|:ru=Доступность<!--
-->|:ru=Доступность<!--
-->|:zh-cn=可用性}}</td><td><!--
-->|:zh-cn=可用性}}</td><td><!--
Line 553: Line 611:
-->|#default=In all games<!--
-->|#default=In all games<!--
-->|:de=In allen Spielen<!--
-->|:de=In allen Spielen<!--
                        -->|:fr=Dans tous les jeux<!--
-->|:ru=Во всех играх<!--
-->|:ru=Во всех играх<!--
-->|:zh-cn=存在于所有的游戏中}}
-->|:zh-cn=存在于所有的游戏中}}
}}</td></tr>|}}<!--
}}</td></tr>|}}<!--


-->{{#if:{{{platform|}}}|<tr bgcolor=#3A3A3A><td valign=top>{{#switch:{{{suf|}}}|#default=Platforms|:de=Plattformen|:ru=Платформы}}</td><td>{{{platform}}}</td></tr>|}}<!--
-->{{#if:{{{platform|}}}|<tr bgcolor=#3A3A3A><td valign=top>{{#switch:{{{suf|}}}|#default=Platforms|:de=Plattformen|:fr=Plateformes|:ru=Платформы}}</td><td>{{{platform}}}</td></tr>|}}<!--


-->{{#if:{{{base|}}}|<tr bgcolor=#3A3A3A><td valign=top>{{#switch:{{{suf|}}}|#default=Based on|:de=Basierend auf|:ru={{#switch:{{{declension|}}}|#default=Основано на|0=Основан на|1=Основана на}}|:zh-cn=基于}}</td><td>{{{base}}}</td></tr>|}}<!--
-->{{#if:{{{base|}}}|<tr bgcolor=#3A3A3A><td valign=top>{{#switch:{{{suf|}}}|#default=Based on|:de=Basierend auf|:fr=Basé sur|:ru={{#switch:{{{declension|}}}|#default=Основано на|0=Основан на|1=Основана на}}|:zh-cn=基于}}</td><td>{{{base}}}</td></tr>|}}<!--


-->{{#if:{{{released|}}}|<tr bgcolor=#3A3A3A><td valign=top>{{#switch:{{{suf|}}}|#default=Release Date|:de=Veröffentlichungsdatum|:ru=Дата выпуска|:zh-cn=发行日}}</td><td>
-->{{#if:{{{released|}}}|<tr bgcolor=#3A3A3A><td valign=top>{{#switch:{{{suf|}}}|#default=Release Date|:de=Veröffentlichungsdatum|:fr=Date de Sortie|:ru=Дата выпуска|:zh-cn=发行日}}</td><td>
{{{released}}}</td></tr>}}<!--
{{{released}}}</td></tr>}}<!--


-->{{#if:{{{shader|}}}|<tr bgcolor=#3A3A3A><td valign=top>{{#switch:{{{suf|}}}|#default=Shaders|:de=Shader|:ru=Шейдеры|:zh-cn=着色器}}</td><td>{{{shader}}}</td></tr>|}}<!--
-->{{#if:{{{shader|}}}|<tr bgcolor=#3A3A3A><td valign=top>{{#switch:{{{suf|}}}|#default=Shaders|:de=Shader|:fr=Shaders|:ru=Шейдеры|:zh-cn=着色器}}</td><td>{{{shader}}}</td></tr>|}}<!--


-->{{#if:{{{lastver|}}}|<tr bgcolor=#3A3A3A><td valign=top>{{#switch:{{{suf|}}}|#default=Last Version|:de=Neuste Version|:es=Última versión|:ru=Последняя версия|:zh-cn=最新版本}}</td><td>{{{lastver}}}</td></tr>|}}<!--
-->{{#if:{{{lastver|}}}|<tr bgcolor=#3A3A3A><td valign=top>{{#switch:{{{suf|}}}|#default=Last Version|:de=Neuste Version|:fr=Dernière Version|:es=Última versión|:ru=Последняя версия|:zh-cn=最新版本}}</td><td>{{{lastver}}}</td></tr>|}}<!--


-->{{#if:{{{metascore|}}}|<!--
-->{{#if:{{{metascore|}}}|<!--

Revision as of 05:24, 13 February 2023

English (en)Deutsch (de)Esperanto (eo)Español (es)Français (fr)Suomi (fi)Hrvatski (hr)Magyar (hu)Italiano (it)日本語 (ja)한국어 (ko)Nederlands (nl)Polski (pl)Português (pt)Português do Brasil (pt-br)Русский (ru)Slovenčina (sk)Svenska (sv)Türkçe (tr)Українська (uk)Tiếng Việt (vi)中文 (zh)中文(臺灣) (zh-tw)
Curly brackets white.pngTemplate Documentation [view] [edit]
Icon-translate.png Available doc translations
View
Page history
Icon-translate.png
This template uses a strings subpage
Please follow the format on this subpage(s) to add translations.

This template creates a small table on the right with all the summary information. It can be used to describe various entities, console commands, modifications, games, tools, etc. For example for "Material Shader parameter" you can do:

{{infotable
|$param|img=[[File:param how it works.png|border|340px]]<br>$param in action
|type=s1
|char=P
|default=0
|engine=2
|in={{hl2|since}}
|shader={{ent|LightmappedGeneric}}<br>{{ent|VertexLitGeneric}}
|old={{ent|$olderparam}}
|new={{ent|$newerparam}}
}}


Preview

TypeThird Party Tool
EngineSource Source
PlatformsWindows Windows
 

Parameters

Icon-Bug.pngBug:{{{1}}}, located outside the table, will create paragraphs if the list of parameters continues, but there is nothing to the right of this parameter.   [todo tested in ?]

The following describes all the parameters that are available in this template:

Template Description
{{infotable The beginning of this template.
| {{{declension}}} Optional. Some languages use declensions of words, so this parameter will allow you to choose which declension to use (if declension options are specified in the selected language).
Note.pngNote:If you are adding a translation to this template and there is a need to use declensions in your language, then the #default parameter should contain an indefinite declension, if possible, and subsequent ones, i.e. 0, 1, 2, etc., should contain other declension variants.
| {{{info}}} Optional. This parameter displays a small info message above the table. Available options:
  • 0 = Not in the FGD by default.
  • 1 = Not in the game by default, but got left over in the FGD.
  • 2 = This game is available on Steam, but it does not use any of the Source engines.
| {{{infotxt}}} Optional. Additional text that will be displayed under the text that is displayed by the {{{info}}} parameter. The text depends on the selected value in the {{{info}}} parameter:
  • If {{{info}}} = 0
    • 0 = It should not be put directly in a map.
    • 1 = It should not be put directly in a map. Can only be configured through code.
    • 2 = It should not be put directly in a map. Automatically generated by the game.
    • 3 = It should not be put directly in a map. Doesn't remove itself when picked up.
    • 4 = It should not be put directly in a map. Generated as part of another entity, and does not function on its own.
  • If {{{info}}} = 1
    • 0 = Not available anymore.
  • If {{{info}}} = 2
    • none
Note.pngNote:If you have entered anything other than the above numbers, it will be displayed instead.
| {{{1}}} OR {{{tico}}} Optional. Element name parameter. If {{{1}}} is specified, then this name will be used in the header of the table and at the beginning of the first line. {{{tico}}} (Template icon) - The name of the icon template, which is based on the template Template:New_icon, should be entered in this parameter. For example, to specify Half-Life 2, enter hl2. If it is specified, then it will be the same as {{{1}}}, but the name on the first line will have a color and an icon, and the name in the table header will also have an icon. if none of the parameters is specified, the page name will be used.
Note.pngNote:If the page name contains additional information, for example, the page is called "$someparam (Source)", then do not remove the "(Source)" part from the article title, but you need to write this element to this template without "(Source)". Example:
article title: $someparam (Source)
parameter {{{1}}}: $someparam
| {{{nt}}} Optional. This parameter can be used only if parameter {{{tico}}} is used.
| {{{state}}} Optional. The state of the element. Available options:
  • 0 = Obsolete
  • 1 = Released!
  • 2 = Development On Hold
  • 3 = In Open Beta development
  • 4 = In Closed Beta development
  • 5 = In Alpha development
  • 6 = In Pre-Alpha development
  • 7 = No longer being developed
| {{{replace}}} Optional. If the element is obsolete and has been replaced with another one, enter it in this parameter.
| {{{img}}} Optional. The image or icon of the element. If the element does not have an image, then you can put an image showing how this element works.
| {{{website}}} Optional. External link to the element's website.
| {{{download}}} Optional. External link to download the element. Mostly useful for modifications or third party tools.
| {{{ownwiki}}} Optional. External link to the element's own wikipedia.
| {{{type}}} The type of the element. Available options:
  • e0 = Point entity
  • e1 = Internal Point entity
  • e2 = Brush entity
  • e3 = Internal Brush entity
  • e4 = Mesh Entity
  • e5 = Path Entity
  • s0 = Material Shader
  • s1 = Material Shader parameter
  • c0 = QC command
  • c1 = Console Command
  • c2 = Console Variable
  • f0 = TXT File
  • f1 = CFG File
  • f2 = RES File
  • g0 = Game
  • g1 = Single Player Game
  • g2 = Multiplayer Game
  • g3 = Cooperative Game
  • g1,2 = Single Player Game<br>Multiplayer Game
  • m0 = Modification
  • m1 = Single Player Modification
  • m2 = Multiplayer Modification
  • m3 = Cooperative Modification
  • m1,2 = Single Player Modification<br>Multiplayer Modification
  • t0 = Official Tool
  • t1 = Open source Official Tool
  • t2 = Third Party Tool
  • t3 = Open source Third Party Tool
Note.pngNote:If you have entered anything other than the above numbers, it will be displayed instead.
| {{{char}}} Optional. It is needed for some elements if you need to specify that this article is in the category under this letter. For example, the $someparam element will have this parameter equal to S.
| {{{path}}} Optional. Indicates which path the element is in.
| {{{default}}} Optional. The default values of the element is written here. If this value differs in games, then each default value should be on a new line (use the <br> tag). For convenience, you can use a game icon template next to the value and specify in it, for example, only, remove, etc.
| {{{dev}}} Optional. The developer of the element. Available options:
  • 0 = Valve
  • 1 = Gearbox Software
  • 2 = Valve South
  • 3 = Ritual
  • 4 = Maverick Developments
  • 5 = Outerlight
  • 6 = Reperio Studios
  • 7 = Kuma Reality Games
  • 8 = Paleo
Note.pngNote:If you have entered anything other than the above numbers, it will be displayed instead.
| {{{engine}}} Optional. The engine on which this element works. Available options:
  • 0 = Quake
  • 1 = Goldsource
  • 2 = Source
  • 3 = Source 2
Note.pngNote:If you have entered anything other than the above numbers, it will be displayed instead.
| {{{in}}} Optional. Availability of this element. Available options:
  • 0 = In all games
Note.pngNote:If you have entered anything other than the above numbers, it will be displayed instead. Use icon templates with in, also, since, removed, not, etc.
| {{{platform}}} Optional. The platforms on which this element works.
| {{{base}}} Optional. What this element is based on. This parameter is suitable for third-party games that use existing versions of the engine and differ little from it, or it is suitable for mods to indicate which game the mod was created on.
| {{{releasedate}}} Optional. Release date of the element.
| {{{shader}}} Optional. A list of all shaders where this element is used. It is mainly used for "Material Shader parameter", but can be used in other situations as well.
| {{{lastver}}} Optional. The last version of the element. If the latest version is not the version that was released, then you should also write the release date of the latest version of the element.
| {{{metascore}}} Optional. Metacritic game score. The color is selected automatically based on this table
| {{{metalink}}} Optional. link to game review. Before adding a link, remove this part from it: https://store.steampowered.com/
| {{{old}}} Optional. This parameter will be placed at the bottom of the table with the left arrow. It is mainly intended to link to a similar article, but on which there is an older version of the element, or the version of the element on the previous game engine. It can also be used for a series of games, that is, an analog of a table with a hierarchy of the game, but more simplified. In this case, you need to enter the previous game in this parameter, based on the release date.
| {{{new}}} Optional. This parameter will be placed at the bottom of the table with the right arrow. It is mainly intended to link to a similar article, but on which there is a newer version of the element, or the version of the element on the next game engine. It can also be used for a series of games, that is, an analog of a table with a hierarchy of the game, but more simplified. In this case, you need to enter the next game in this parameter, based on the release date.
| {{{steam}}} Optional. Adds Steam icon with a link to the element's page in Steam. Before adding a link, remove this part from it: https://store.steampowered.com/
| {{{moddb}}} Optional. Adds ModDB icon with a link to the element page in ModDB. Before adding a link, remove this part from it: https://www.moddb.com/
| {{{github}}} Optional. Adds GitHub icon with a link to the element page in GitHub. Before adding a link, remove this part from it: https://github.com/
| {{{wiki}}} Optional. Adds Wikipedia icon with a link to the element's Wikipedia page.
| {{{discord}}} Optional. Adds Discord icon with a link to the element's Discord.
| {{{twitter}}}
| {{{x}}}
Optional. Adds X (formerly Twitter) icon with a link to the element's Twitter.
| {{{reddit}}} Optional. Adds Reddit icon with a link to the element's Reddit.
| {{{notion}}} Optional. Adds Notion icon with a link to the element's Notion.
}} End of template. The text should be written after this template, without going to a new line.