Info target helicopter crash: Difference between revisions

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(updates)
({{Entity}} template)
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{{lang|Info target helicopter crash}}
{{lang|Info target helicopter crash}}
[[File:info_target.png|left]]{{hl2 point|info_target_helicopter_crash}} When an {{ent|npc_helicopter}} is killed, it will attempt to crash at this point.
[[File:info_target.png|left]]{{Entity|info_target_helicopter_crash|type=e0|series=Half-Life 2}} When an {{ent|npc_helicopter}} is killed, it will attempt to crash at this point.


{{code class|CPointEntity|npc_attackchopper.cpp}}
{{code class|CPointEntity|npc_attackchopper.cpp}}

Revision as of 21:53, 12 February 2023

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Info target.png

Template:Entity When an npc_helicopter is killed, it will attempt to crash at this point.

C++ In code, it is represented by theCPointEntityclass, defined in thenpc_attackchopper.cppfile.

Keyvalues

Inputs

Outputs

See Also