Template:Shader: Difference between revisions

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{{lang|Template:Shader}}
{{lang}}
<onlyinclude>{{#if:{{{1|}}} |{{DISPLAYTITLE:<code>{{{1}}}</code>|noreplace}}'''<code>{{{1}}}</code>'''|This}}<!--
<includeonly><onlyinclude><!--
-->{{#if: {{{dx9|}}} | &nbsp;{{Dx9}} }}<!--
 
--> is a [[material]] [[shader]] available in <!--
↓ Shader & DirectX or This ↓
-->{{#if: {{{series|}}}
 
  | the [[{{{series}}}]] series {{#if:{{{game|}}} | (since {{game name|name={{{game}}}}}) }}
-->{{#if:{{{1|}}}
  | {{#if: {{{game|}}}
|{{Code|{{{1}}}}}
    | {{game name|name={{{game}}}}}
|{{#switch:{{{suf|}}}
    | all {{{engine|{{source|4}}}}} games {{#if: {{{since|}}} | since {{game name|name={{{since}}}}} }}<!--
|#default=This
  -->}}<!--
|:ru=Это
-->}}. <includeonly>[[Category:Shaders]]</includeonly></onlyinclude>
|:zh-cn=这}}{{#if:{{{dx9|}}}|{{Dx9}}}}}}{{#if:{{{1}}}|{{#switch:{{{suf|}}}|#default=&nbsp;|:zh-cn=}}|}}<!--
 
↓ is a ↓
 
-->{{#switch:{{{suf|}}}
|#default=is a
|:ru={{#if:{{{1|}}}|- это}}
|:zh-cn=是一个}}{{#switch:{{{suf|}}}|#default=&nbsp;|:zh-cn=}}<!--
 
↓ Shader Type ↓
 
-->{{#switch:{{{suf|}}}
|#default=[[material]] [[shader]]
|:ru=[[shader:ru|шейдер]] [[material:ru|материала]]
|:zh-cn=[[material:zh-cn|材质]][[shader:zh-cn|着色器]]}}<!--
 
↓ Avaliable in ↓
 
-->{{#switch:{{{suf|}}}
|#default=&nbsp;available in
|:ru=, доступный
|:zh-cn=存在于}}{{#switch:{{{suf|}}}|#default=&nbsp;|:zh-cn=}}<!--
 
↓ Series / Game / Engine, Since / Except ↓
 
-->{{#if:{{{series|}}}
|{{#switch:{{{suf|}}}
|#default=the
|:ru=в серии игр
|:zh-cn=}} [[{{{series}}}]] {{#switch:{{{suf|}}}|#default=series|:ru=|:zh-cn=系列}}
|{{#if:{{{game|}}}
|{{#switch:{{{suf|}}}|:ru=в}} {{#ifexist:{{{game}}}{{{suf}}}|{{{{game icon name|{{{game}}}}}|{{#if:{{{icon|}}}|3|4}}|suf={{{suf|}}}}}|{{{{game icon name|{{{game}}}}}|{{#if:{{{icon|}}}|3|4}}}}}}
|{{#switch:{{{suf|}}}
|#default=all
|:ru=во всех играх на движке
|:zh-cn=所有的}}&nbsp;<!--
-->{{#switch:{{{engine|}}}
|#default={{{engine|{{source|4|suf={{{suf|}}}}}}}}
|1={{gldsrc|4|suf={{{suf|}}}}}
|2={{source|4|suf={{{suf|}}}}}
|3={{source2|4|suf={{{suf|}}}}}}}<!--
-->{{#switch:{{{suf|}}}
|#default=&nbsp;games
|:zh-cn=&nbsp;游戏
|:ru=}}<!--
-->{{#if:{{{since|}}}
|{{#switch:{{{suf|}}}
|#default=&nbsp;since
|:ru=, начиная с
|:zh-cn=自从}} {{#ifexist:{{{since}}}{{{suf}}}|{{{{game icon name|{{{since}}}}}|4|suf={{{suf|}}}}}|{{{{game icon name|{{{since}}}}}|4}}}}}}{{#switch:{{{suf|}}}|#default=|:zh-cn=&nbsp;以来}}<!--
-->{{#if:{{{except|}}}
|{{#switch:{{{suf|}}}
|#default=&nbsp;except
|:zh-cn=,除了
|:ru=, за исключением}} {{#ifexist:{{{except}}}{{{suf}}}|{{{{game icon name|{{{except}}}}}|4|suf={{{suf|}}}}}|{{{{game icon name|{{{except}}}}}|4}}}} {{suflang|suf={{{suf|}}}||:zh-cn=以外}}}}
}}<!--
-->}}.[[Category:Shaders]]</onlyinclude></includeonly>
{{shader}}
 
{{shader|suf=:ru}}
 
{{shader|suf=:zh-cn}}
 
{{shader|Blob}}
 
{{shader|Blob|game=Counter-Strike}}
 
{{shader|Blob|since=Counter-Strike}}
 
{{shader|Blob|except=Counter-Strike}}
 
{{shader|Blob|series=Counter-Strike}}
 
{{shader|suf=:ru|Blob}}
 
{{shader|suf=:ru|Blob|game=Counter-Strike}}
 
{{shader|suf=:ru|Blob|since=Counter-Strike}}
 
{{shader|suf=:ru|Blob|except=Counter-Strike}}
 
{{shader|suf=:ru|Blob|series=Counter-Strike}}
 
{{shader|suf=:zh-cn|Blob}}
 
{{shader|suf=:zh-cn|Blob|game=Left 4 Dead 2}}
 
{{shader|suf=:zh-cn|Blob|since=Left 4 Dead 2}}
 
{{shader|suf=:zh-cn|Blob|except=Left 4 Dead series}}
 
{{shader|suf=:zh-cn|Blob|series=Left 4 Dead 2}}

Revision as of 06:04, 5 February 2023


This is a material shader available in all Source Source games.

Это  шейдер материала, доступный во всех играх на движке Source Source.

这是一个材质着色器存在于所有的 Source Source 游戏 以来.

Blob is a material shader available in all Source Source games.

Blob is a material shader available in Counter-Strike Counter-Strike.

Blob is a material shader available in all Source Source games since Counter-Strike Counter-Strike.

Blob is a material shader available in all Source Source games except Counter-Strike Counter-Strike

Note.pngNote:Archived page history
Icon-Important.pngImportant:These pages are linked often from page history logs so Special:WhatLinksHere will not show anything.

.

Blob is a material shader available in the Counter-Strike series.

Blob - это шейдер материала, доступный во всех играх на движке Source Source.

Blob - это шейдер материала, доступный в Counter-Strike Counter-Strike.

Blob - это шейдер материала, доступный во всех играх на движке Source Source, начиная с Counter-Strike Counter-Strike.

Blob - это шейдер материала, доступный во всех играх на движке Source Source, за исключением Counter-Strike Counter-Strike

Note.pngNote:Archived page history
Icon-Important.pngImportant:These pages are linked often from page history logs so Special:WhatLinksHere will not show anything.

.

Blob - это шейдер материала, доступный в серии игр Counter-Strike.

Blob是一个材质着色器存在于所有的 Source Source 游戏 以来.

Blob是一个材质着色器存在于Left 4 Dead 2 Left 4 Dead 2.

Blob是一个材质着色器存在于所有的 Source Source 游戏自从 Left 4 Dead 2 Left 4 Dead 2 以来.

Blob是一个材质着色器存在于所有的 Source Source 游戏 以来,除了 Left 4 Dead seriesLeft 4 Dead series Left 4 Dead series

Note.pngNote:Archived page history
Icon-Important.pngImportant:These pages are linked often from page history logs so Special:WhatLinksHere will not show anything.

.

Blob是一个材质着色器存在于Left 4 Dead 2 系列.