Talk:Dynamic RTT shadow angles in Source 2007: Difference between revisions
(→Shadow lerp fix?: new section) |
(New formatting) |
||
Line 1: | Line 1: | ||
{{discussion page}} | |||
{{Message | |||
|user=MrFourVideoCards | |||
|time=21:32, 5 Dec 2011 | |||
|This is some serious Jason M quality level of hacks. | |||
}} | |||
Saul Rennison - you my hero!!! :) That's really fantastic code!!! Very big thanks!!! | {{Message | ||
|user=AlanEdwardes | |||
|time=20:49, 11 Mar 2012 | |||
|I agree... this is fantastic. Thank you Saul. | |||
}} | |||
{{Message | |||
|user=Slam12f | |||
|time=04:41, 21 May 2013 | |||
|Saul Rennison - you my hero!!! :) That's really fantastic code!!! Very big thanks!!! | |||
}} | |||
== errors i got == | == errors i got == | ||
{{Message | |||
|user=Ze Voidah | |||
|time=07:01, 13 January 2019 | |||
|Error 1 error LNK2019: unresolved external symbol "public: bool __thiscall CWorldLights::GetBrightestLightSource(class Vector const &,class Vector &,class Vector &)" (?GetBrightestLightSource@CWorldLights@@QAE_NABVVector@@AAV2@1@Z) referenced in function "private: void __thiscall CClientShadowMgr::UpdateShadowDirectionFromLocalLightSource(unsigned short)" (?UpdateShadowDirectionFromLocalLightSource@CClientShadowMgr@@AAEXG@Z) G:\Meem.P\src\game\client\clientshadowmgr.obj Client (HL2MP) | |||
Error 2 error LNK2001: unresolved external symbol "class CWorldLights * g_pWorldLights" (?g_pWorldLights@@3PAVCWorldLights@@A) G:\Meem.P\src\game\client\clientshadowmgr.obj Client (HL2MP) | |||
Error 3 error LNK1120: 2 unresolved externals G:\Meem.P\src\game\client\Release_mod_hl2mp\\client.dll 1 1 Client (HL2MP) | |||
Error 3 error LNK1120: 2 unresolved externals G:\Meem.P\src\game\client\Release_mod_hl2mp\\client.dll 1 1 Client (HL2MP) | |||
and yes im using mp, how do fix | |||
and yes im using mp, how do fix | |||
}} | |||
== SDK 2013 Compatible ? == | == SDK 2013 Compatible ? == | ||
{{Message | |||
|user=Greenyred | |||
|time=00:14, 17 Dec 2019 | |||
|Does this work for Source SDK 2013 ? I followed all the steps and it didnt worked... Maybe there are few fixes to bring here and there so it's 2013 compatible ? | |||
}} | |||
{{Message | |||
|user=Avanate | |||
|time=01:12, 20 Dec 2019 | |||
|It works for both 2007 and 2013 bases, what sort of issue did you happen to stumble upon? | |||
}} | |||
== Shadow lerp fix? == | == Shadow lerp fix? == | ||
{{Message | |||
At the top of the page, it says that there is a bug with the dynamic angle implementation that causes issues when standing inbetween two light sources. This is very visible and I am wondering if anyone found a fix? | |user=Phoenixwhitefire2000 | ||
|time=13:50, 31 Jan 2013 | |||
|At the top of the page, it says that there is a bug with the dynamic angle implementation that causes issues when standing inbetween two light sources. This is very visible and I am wondering if anyone found a fix? | |||
}} |
Revision as of 07:04, 31 January 2023

Comments on talk pages should be signed with "~~~~", which will be converted into your signature and a timestamp.
(using Template:Message) This is some serious Jason M quality level of hacks.
--MrFourVideoCards (talk) 21:32, 5 Dec 2011 (UTC)
(using Template:Message) I agree... this is fantastic. Thank you Saul.
--AlanEdwardes (talk) 20:49, 11 Mar 2012 (UTC)
(using Template:Message) Saul Rennison - you my hero!!! :) That's really fantastic code!!! Very big thanks!!!
--Slam12f (talk) 04:41, 21 May 2013 (UTC)
errors i got
(using Template:Message) Error 1 error LNK2019: unresolved external symbol "public: bool __thiscall CWorldLights::GetBrightestLightSource(class Vector const &,class Vector &,class Vector &)" (?GetBrightestLightSource@CWorldLights@@QAE_NABVVector@@AAV2@1@Z) referenced in function "private: void __thiscall CClientShadowMgr::UpdateShadowDirectionFromLocalLightSource(unsigned short)" (?UpdateShadowDirectionFromLocalLightSource@CClientShadowMgr@@AAEXG@Z) G:\Meem.P\src\game\client\clientshadowmgr.obj Client (HL2MP)
Error 2 error LNK2001: unresolved external symbol "class CWorldLights * g_pWorldLights" (?g_pWorldLights@@3PAVCWorldLights@@A) G:\Meem.P\src\game\client\clientshadowmgr.obj Client (HL2MP)
Error 3 error LNK1120: 2 unresolved externals G:\Meem.P\src\game\client\Release_mod_hl2mp\\client.dll 1 1 Client (HL2MP)
and yes im using mp, how do fix
--Ze Voidah (talk) 07:01, 13 January 2019 (UTC)
SDK 2013 Compatible ?
(using Template:Message) Does this work for Source SDK 2013 ? I followed all the steps and it didnt worked... Maybe there are few fixes to bring here and there so it's 2013 compatible ? --Greenyred (talk) 00:14, 17 Dec 2019 (UTC)
(using Template:Message) It works for both 2007 and 2013 bases, what sort of issue did you happen to stumble upon?
--Avanate (talk) 01:12, 20 Dec 2019 (UTC)
Shadow lerp fix?
(using Template:Message) At the top of the page, it says that there is a bug with the dynamic angle implementation that causes issues when standing inbetween two light sources. This is very visible and I am wondering if anyone found a fix? --Phoenixwhitefire2000 (talk) 13:50, 31 Jan 2013 (UTC)