Talk:List of L4D2 Entities: Difference between revisions
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[[User:Nescius|Nescius]] ([[User talk:Nescius|talk]]) 05:50, 16 January 2023 (PST) | [[User:Nescius|Nescius]] ([[User talk:Nescius|talk]]) 05:50, 16 January 2023 (PST) | ||
: This is useful for those who make entity lists, when they are updating entity lists. Some entity lists may have descriptions for each entity. They make a table to make it easy to find the entities they need. --[[User:1416006136|大康]] ([[User talk:1416006136|talk]]) 06:33, 16 January 2023 (PST) | : This is useful for those who make entity lists, when they are updating entity lists. Some entity lists may have descriptions for each entity. They make a table to make it easy to find the entities they need. --[[User:1416006136|大康]] ([[User talk:1416006136|talk]]) 06:33, 16 January 2023 (PST) | ||
:: Don't see the relation to numbering the entities on this page. [[User:Nescius|Nescius]] ([[User talk:Nescius|talk]]) 13:07, 18 January 2023 (PST) | :: Don't see the relation to numbering the entities on this page. The entities are sorted in alphabetical order. Knowing func_door is 78th entity in base.fgd list of entities sorted by alphabetical order is useless information that will also change whenever a new entity is added. [[User:Nescius|Nescius]] ([[User talk:Nescius|talk]]) 13:07, 18 January 2023 (PST) |
Revision as of 14:20, 18 January 2023
Numbering
I think the numbering of the entities doesn't make much sense here and also it's distracting. I think it should be removed Nescius (talk) 05:50, 16 January 2023 (PST)
- This is useful for those who make entity lists, when they are updating entity lists. Some entity lists may have descriptions for each entity. They make a table to make it easy to find the entities they need. --大康 (talk) 06:33, 16 January 2023 (PST)
- Don't see the relation to numbering the entities on this page. The entities are sorted in alphabetical order. Knowing func_door is 78th entity in base.fgd list of entities sorted by alphabetical order is useless information that will also change whenever a new entity is added. Nescius (talk) 13:07, 18 January 2023 (PST)