User:UnrealBhop/Sandbox: Difference between revisions
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{{lang| | {{lang|UnrealBhop}} | ||
<table cellpadding="4px" style="background:#202020;border:2px solid #525252;margin:auto;width:800px;{{border-radius|12px}};"> | <table cellpadding="4px" style="background:#202020;border:2px solid #525252;margin:auto;width:800px;{{border-radius|12px}};"> | ||
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<tr bgcolor=#3A3A3A> | <tr bgcolor=#3A3A3A> | ||
<td style="font-size:14px;text-align:center;{{border-radius|8px 0 0 0}};background:#303030;width:225px;">'''[[:Category:Modding| | <td style="font-size:14px;text-align:center;{{border-radius|8px 0 0 0}};background:#303030;width:225px;">'''[[:Category:Modding|Personal Views]]'''</td> | ||
<td style="text-align:center;{{border-radius|0px 8px 0px 0px}};"> | <td style="text-align:center;{{border-radius|0px 8px 0px 0px}};">These are my personal views page.</td></tr> | ||
<tr bgcolor=#3A3A3A> | <tr bgcolor=#3A3A3A> | ||
<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Level Design|Level Design]]'''</td> | <td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Level Design|Level Design]]'''</td> | ||
Revision as of 09:22, 13 January 2023
| Personal Views | These are my personal views page. |
| Level Design | Maps are the 3D worlds where everything comes together. |
| Programming | A mod's C++ code defines the way its world and game rules behave. |
| Scripting | Scripting can be used for adding new functionality or logic to entities. |
| Modeling | Models are the detailed 3D objects that appear in the game world. |
| Materials | Textures and shaders are combined in Source to create materials. |
| Sounds | Quality audio adds a fourth dimension to your world. |
| Particles | Effects like smoke, sparks, blood and fire are created with particles. |
| Artificial Intelligence | AI controls the behavior of all but the simplest of NPC actions. |
| Choreography | Direct your digital actors' performances with choreographed scenes. |
| Filmmaker | Create movies inside the Source Engine. |
| Tutorials | Step-by-step guides on a variety of topics. |
| Technical | In-depth discussion of Source's features. |
| Glossary | Explanations for terms you may encounter. |
| Official Tools | Official tools made by Valve for their games. |
| Third-Party Tools | Useful developer tools created by the community. |
| I/O System | The I/O system is the backbone of most levels in Source-based games/mods. |