Albedo: Difference between revisions

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{{lang|Albedo}}
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An '''albedo''' (sometimes '''diffuse map''') is a [[texture]] containing view-independent colour information. It is what we normally think of a texture as being, as opposed to 'treatment' textures like [[bump map]]s or [[specular mask]]s.
An '''albedo''' (sometimes '''diffuse map''') is a [[texture]] containing view-independent colour information. It is what we normally think of a texture as being, as opposed to 'treatment' textures like [[bump map]]s or [[specular mask]]s.

Revision as of 05:45, 16 November 2022

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An albedo (sometimes diffuse map) is a texture containing view-independent colour information. It is what we normally think of a texture as being, as opposed to 'treatment' textures like bump maps or specular masks.

Albedos are referenced in materials with the $basetexture command.