$screenalign: Difference between revisions
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{{Bug|Does not work in Source 2013 despite [[studiomdl]] accepting this parameter}} | {{Bug|Does not work in Source 2013 despite [[studiomdl]] accepting this parameter}} | ||
== Syntax == | == Syntax == |
Revision as of 21:50, 13 August 2022
Sets a bone to automatically realign its orientation to the screen.
Syntax
$screenalign <bone name> <"sphere" or "cylinder">
Note
The model's material must have a material proxy! Having no material proxy will show it working properly in hammer, but it will appear static in game.