$screenalign: Difference between revisions
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Note:A material proxy is required in the models .vmt for this to work
(Added note, in order for screen align to work the prop needs a material proxy.) |
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{{Bug|Does not work in Source 2013 despite [[studiomdl]] accepting this parameter}} | {{Bug|Does not work in Source 2013 despite [[studiomdl]] accepting this parameter}} | ||
{{note|A material proxy is required in the models .vmt for this to work}} | |||
== Syntax == | == Syntax == |
Revision as of 21:50, 13 August 2022
Sets a bone to automatically realign its orientation to the screen.

Syntax
$screenalign <bone name> <"sphere" or "cylinder">
Note
The model's material must have a material proxy! Having no material proxy will show it working properly in hammer, but it will appear static in game.