TAR: Difference between revisions

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(Added Installation)
m (→‎Usage: Replaced visgroups to standard-table)
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==Usage==
==Usage==
===[[Grouping and VisGrouping|Visgroups]]===
===[[Grouping and VisGrouping|Visgroups]]===
*'''tar_layout''' - layout of the radar
{| class="standard-table"
*'''tar_cover''' - cover of the radar (props, [[Brush entity|brush entities]], ...)
|-
*'''tar_overlap''' - overlap of the radar, like A plant on {{CsgoMap|de_mirage}} ([[brushes]])
! Name !! Description !! Entities/brushes !! Examples
*'''tar_mask''' - objects, that hides '''tar_layout''', like columns (props, [[brushes]])
|- id="tar_layout"
| '''tar_layout''' || Layout of the radar || [[Brushes]] ||
|- id="tar_cover"
| '''tar_cover''' || Cover of the radar || Props, [[Brush entity|brush entities]], ... ||
|- id="tar_overlap"
| '''tar_overlap''' || Overlap of the radar || [[Brushes]] || A plant on {{CsgoMap|de_mirage}}
|- id="tar_mask"
| '''tar_mask''' || Objects, that hides '''tar_layout''' || Props, [[brushes]] || Columns
|}
===[[Entities]]===
===[[Entities]]===
*'''tar_config''' - configuration of radar (color or '''tar_color''', background, export type, ...)
*'''tar_config''' - configuration of radar (color or '''tar_color''', background, export type, ...)

Revision as of 09:39, 10 May 2022

TAR (Auto Radar) is a tool for Counter-Strike: Global Offensive Counter-Strike: Global Offensive. This tool can automatically make radars.

Installation

  1. Copy everything in /bin_content/ to your csgo installation's /bin/ folder
  2. Copy everything in /hammer_content/ to your csgo installation's /csgo/ folder
  3. Create a directory in your csgo installation's global offensive/bin/ folder named 'tar'
  4. Copy everything in /AutoRadar2.0.4/ to your csgo installation's global offensive/bin/tar/ folder
  5. Add a new compile profile in the expert compile mode of hammer
  6. Set its name to [TAR] Generate Radar
  7. Set the executable to: $exedir/bin/tar/AutoRadar.exe
  8. Set the args to: -g $gamedir $path/$file
  9. Go to Tools > Options in hammer
  10. Next to 'Game Data files' click add
  11. Find tar_entities.fgd and add it

Usage

Visgroups

Name Description Entities/brushes Examples
tar_layout Layout of the radar Brushes
tar_cover Cover of the radar Props, brush entities, ...
tar_overlap Overlap of the radar Brushes A plant on de_mirage de_mirage
tar_mask Objects, that hides tar_layout Props, brushes Columns

Entities

  • tar_config - configuration of radar (color or tar_color, background, export type, ...)
  • tar_color - changes the color of tar_color's height (need Use auto-gradient entities parameter in tar_config)
  • tar_map_divider multiple map levels, like de_nuke de_nuke or de_vertigo de_vertigo

See also