Talk:$envmap: Difference between revisions

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(Removed these but don't know for sure.)
(→‎$envmapfrensel: new section)
 
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I am not sure about this (because I don't possess every game made by Valve), but I removed two parameters from the page: "$envmaskframe" and "$envmaptransform". I believe that they have been misspelled, and are actually called "$envMAPmaskframe", "$envmapMASKtransform". (I can find no record of the former parameters in the source files or by searching the VMTs.) If you happen to find these parameters, tell us where and put them back. --[[User:Andreasen|Andreasen]] 22:03, 23 Jan 2008 (PST)
I am not sure about this (because I don't possess every game made by Valve), but I removed two parameters from the page: "$envmaskframe" and "$envmaptransform". I believe that they have been misspelled, and are actually called "$envMAPmaskframe", "$envmapMASKtransform". (I can find no record of the former parameters in the source files or by searching the VMTs.) If you happen to find these parameters, tell us where and put them back. --[[User:Andreasen|Andreasen]] 22:03, 23 Jan 2008 (PST)
== $envmapfrensel ==
Just an FYI to anyone out there, in HL2:EP2 the file <code>ep2/materials/models/vehicle/musclecar_col.vmt</code> has a typo of <code>$envmapfrensel</code> instead of the correctly spelled <code>$envmapfresnel</code>. No, you're not going insane. Valve did an oopsy.

Latest revision as of 18:33, 2 May 2022

I am not sure about this (because I don't possess every game made by Valve), but I removed two parameters from the page: "$envmaskframe" and "$envmaptransform". I believe that they have been misspelled, and are actually called "$envMAPmaskframe", "$envmapMASKtransform". (I can find no record of the former parameters in the source files or by searching the VMTs.) If you happen to find these parameters, tell us where and put them back. --Andreasen 22:03, 23 Jan 2008 (PST)

$envmapfrensel

Just an FYI to anyone out there, in HL2:EP2 the file ep2/materials/models/vehicle/musclecar_col.vmt has a typo of $envmapfrensel instead of the correctly spelled $envmapfresnel. No, you're not going insane. Valve did an oopsy.