Operation: tuxxego 2: Difference between revisions

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(Created the page, if I'm not allowed to do this or make a level creation page can one of the mods let me know?)
 
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== Gameplay ==
== Gameplay ==


Operation: Tuxxego 2's maps use modified versions of zombies from half-life 2. The normal "common" zombies are reskined zombies from Half-Life 2, while "special infected" are modified [[zombine]], [[Fast zombies]], and [[poison zombie]]s. The zombies use info_spawn_destinations to make gameplay unique.  
Operation: Tuxxego 2's maps use modified versions of zombies from half-life 2. The normal "common" zombies are reskined zombies from Half-Life 2, while "special infected" are modified [[zombine]], [[Fast zombie]], and [[poison zombie]]s. The zombies use info_spawn_destinations to make gameplay unique.  


== Release ==
== Release ==


Operation: Tuxxego 2 is set for release on March 3rd
Operation: Tuxxego 2 is set for release on March 3rd

Revision as of 11:41, 15 February 2022

Zombie

Operation: Tuxxego 2 is a single-player modification for Half-Life 2.

It's modDB page describes it as:

"Operation: Tuxxego 2 is a zombie survival mod for Half-Life 2 inspired by games such as COD zombies and uses the weapons from the cut sourcemod VANCE."

Level Creation

See creating an operation: Tuxxego 2 map.

Operation: Tuxxego 2 has modding support like every other sourcemod, allowing players to create custom maps using Hammer.

The recommended version of Hammer for modding op:t 2 is Hammer++ as it was used by the devs.

Gameplay

Operation: Tuxxego 2's maps use modified versions of zombies from half-life 2. The normal "common" zombies are reskined zombies from Half-Life 2, while "special infected" are modified zombine, Fast zombie, and poison zombies. The zombies use info_spawn_destinations to make gameplay unique.

Release

Operation: Tuxxego 2 is set for release on March 3rd