Template:KV BaseNPCMaker: Difference between revisions
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{{ScrollBox|title=BaseNPCMaker| | {{ScrollBox|title=BaseNPCMaker| | ||
{{KV|Num. of NPCs|integer|Number of NPCs that will spawn before this spawner is exhausted.}} | {{KV|Num. of NPCs|intn=MaxNPCCount|integer|Number of NPCs that will spawn before this spawner is exhausted.}} | ||
{{KV|Frequency|string|How often (in seconds) a new NPC will be spawned. If set to -1, a new NPC will be made when the last NPC dies.}} | {{KV|Frequency|intn=SpawnFrequency|string|How often (in seconds) a new NPC will be spawned. If set to -1, a new NPC will be made when the last NPC dies.}} | ||
{{KV|Max Live NPCs|integer|Maximum number of live children allowed at any one time (new ones will not be made until one dies). If set to -1, no limit is applied.}} | {{KV|Max Live NPCs|intn=MaxLiveChildren|integer|Maximum number of live children allowed at any one time (new ones will not be made until one dies). If set to -1, no limit is applied.}} | ||
{{KV Targetname}} | {{KV Targetname}} | ||
{{KV Angles}} | {{KV Angles}} |
Revision as of 15:40, 14 February 2022
BaseNPCMaker:
- Num. of NPCs (MaxNPCCount) <integer>
- Number of NPCs that will spawn before this spawner is exhausted.
- Frequency (SpawnFrequency) <string>
- How often (in seconds) a new NPC will be spawned. If set to -1, a new NPC will be made when the last NPC dies.
- Max Live NPCs (MaxLiveChildren) <integer>
- Maximum number of live children allowed at any one time (new ones will not be made until one dies). If set to -1, no limit is applied.
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).