Func block charge: Difference between revisions
		
		
		
		
		
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 Warning:AABB is used for LOS obscuring, so clipping or rotating brushes does not change a brush's size as one expects.
Warning:AABB is used for LOS obscuring, so clipping or rotating brushes does not change a brush's size as one expects.
 Note:The FGD entry is setup incorrectly!
Note:The FGD entry is setup incorrectly!
		
	
| m (GIF caption; minor description update; note addition about incorrect FGD setup) |  (Rephrasal of description and added a warning, all on Nescius's wishes) | ||
| Line 1: | Line 1: | ||
| [[File:Func_block_charge.gif|320x200px|right|thumb|Click the GIF to animate it.]] | [[File:Func_block_charge.gif|320x200px|right|thumb|Click the GIF to animate it.]] | ||
| {{l4d2 brush|func_block_charge}}  | {{l4d2 brush|func_block_charge}} It forbids an AI Charger to charge when obscuring LOS with targeted player. AI Chargers however will still run and punch at targets. | ||
| {{warning|[[AABB]] is used for LOS obscuring, so clipping or rotating brushes does not change a brush's size as one expects.}} | |||
| {{note|The FGD  | {{note|The FGD entry is setup incorrectly!}} | ||
| {{clr}} | {{clr}} | ||
| == Keyvalues == | == Keyvalues == | ||
Revision as of 14:05, 30 January 2022
File:Func block charge.gif  
Click the GIF to animate it.
Template:L4d2 brush It forbids an AI Charger to charge when obscuring LOS with targeted player. AI Chargers however will still run and punch at targets.
 Warning:AABB is used for LOS obscuring, so clipping or rotating brushes does not change a brush's size as one expects.
Warning:AABB is used for LOS obscuring, so clipping or rotating brushes does not change a brush's size as one expects. Note:The FGD entry is setup incorrectly!
Note:The FGD entry is setup incorrectly!