Sparc: Difference between revisions

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Sparc is a particle converter for the Source engine created by NandRand
Sparc is a particle converter for the Source engine created by NandRand


With it, it is possible to easily convert particle files (.pcf) used in Source games from one version to another.
That means that one could for example convert CSGO particles for usage in Gmod maps.


With it, it is possible to easily convert particle files (.pcf) used in Source games from one version to another.
That means that one could for example convert CSGO particles for usage in Gmod maps.


Microsoft .NET 3.5 or higher is required for the converter to work.  
Microsoft .NET 3.5 or higher is required for the converter to work.  

Revision as of 16:32, 27 January 2022

Sparc is a particle converter for the Source engine created by NandRand

With it, it is possible to easily convert particle files (.pcf) used in Source games from one version to another. That means that one could for example convert CSGO particles for usage in Gmod maps.


Microsoft .NET 3.5 or higher is required for the converter to work.

See Alsо

Knockout.chat thread about Sparc

External links

Sparc for 32bit

Sparc for 64bit