Sparc: Difference between revisions

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(sparc source engine tool first draft)
 
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Sparc is a particle converter for the Source engine created by NandRand
Sparc is a particle converter for the Source engine created by NandRand


With it, it is possible to easily convert particle files (.pcf) used in Source games from one version to another.  
With it, it is possible to easily convert particle files (.pcf) used in Source games from one version to another.  
That means that one could for example convert CSGO particles for usage in Gmod maps.  
That means that one could for example convert CSGO particles for usage in Gmod maps.  


Microsoft .NET 3.5 or higher is required for the converter to work.  
Microsoft .NET 3.5 or higher is required for the converter to work.  
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==See Alsо==
==See Alsо==
[https://knockout.chat/thread/11895 Knockout.chat thread about Sparc]
[https://knockout.chat/thread/11895 Knockout.chat thread about Sparc]
== External links ==
== External links ==
[https://mega.nz/file/t8AFySLA#Tgt7ENeGcVl96a1B01x2N7L4NEVZG0xjGrhzHvTw378 Sparc for 32bit]
[https://mega.nz/file/t8AFySLA#Tgt7ENeGcVl96a1B01x2N7L4NEVZG0xjGrhzHvTw378 Sparc for 32bit]
[https://mega.nz/file/8loHWKYD#jTOoFiSd42gDnZtPDKMxh-13QF-iPhVW1_xFc3KV--4 Sparc for 64bit]
[https://mega.nz/file/8loHWKYD#jTOoFiSd42gDnZtPDKMxh-13QF-iPhVW1_xFc3KV--4 Sparc for 64bit]
[[Category:Third Party Tools]]
[[Category:Third Party Tools]]

Revision as of 16:29, 27 January 2022

Sparc is a particle converter for the Source engine created by NandRand


With it, it is possible to easily convert particle files (.pcf) used in Source games from one version to another. That means that one could for example convert CSGO particles for usage in Gmod maps.


Microsoft .NET 3.5 or higher is required for the converter to work.

See Alsо

Knockout.chat thread about Sparc


External links

Sparc for 32bit


Sparc for 64bit