Buddha: Difference between revisions

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m (Added lang.)
m (Buddha bug is not present in Source 2006/2007/2009 and Alien Swarm SDK.)
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To enable and disable, type <code>buddha</code> in the console. If it worked, it should say "Buddha Mode on/off..." in the console.
To enable and disable, type <code>buddha</code> in the console. If it worked, it should say "Buddha Mode on/off..." in the console.


{{bug|If the player has X HP, and gets dealt any damage between (X-0.001) and (X-0.500), they will die. Health is stored as an integer, and damage as a float. The game rounds damage taken to the nearest integer prior and subtracts it from the player's health value, which can bypass the 1 health point barrier.}}
{{bug|Since {{game name|src13|name=Source 2013}}, if the player has X HP and gets dealt any damage between (X-0.001) and (X-0.500), they will die. Health is stored as an integer, and damage as a float. The game rounds damage taken to the nearest integer prior and subtracts it from the player's health value, which can bypass the 1 health point barrier.}}


==See Also==
==See Also==

Revision as of 15:06, 20 November 2021

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buddha is a console command that ensures you never die by always forcing you to have at least 1 health point.

To enable and disable, type buddha in the console. If it worked, it should say "Buddha Mode on/off..." in the console.

Icon-Bug.pngBug:Since Template:Game name, if the player has X HP and gets dealt any damage between (X-0.001) and (X-0.500), they will die. Health is stored as an integer, and damage as a float. The game rounds damage taken to the nearest integer prior and subtracts it from the player's health value, which can bypass the 1 health point barrier.  [todo tested in ?]

See Also

  • god, a console command that makes you take no damage at all.