Func healthcharger: Difference between revisions
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==Entity Description== | ==Entity Description== | ||
Wall health recharger | Wall health recharger. | ||
==Availability== | ==Availability== | ||
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*'''OnPlayerUse''' | *'''OnPlayerUse''' | ||
:Fired when the player +USEs the charger. | :Fired when the player +USEs the charger. | ||
*'''OutRemainingHealth''' | |||
: | |||
[[Category:Entities]] | [[Category:Entities]][[Category:Brush Entities]] |
Revision as of 00:07, 21 February 2006
Entity Description
Wall health recharger.
Availability
Template:In game Template:Game Template:In code
Keyvalues
- <string> Minimum light level.
Inputs
Outputs
- OnPlayerUse
- Fired when the player +USEs the charger.
- OutRemainingHealth