Npc poisonzombie: Difference between revisions
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Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
(→Entity Description: Added correct number, changed description, added a line-feed.) |
(→Keyvalues: Added crabcount keyvalue (somewhat crudely, as I don't know how to make choice tables).) |
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Line 13: | Line 13: | ||
==Keyvalues== | ==Keyvalues== | ||
* {{kv basenpc}} | * {{kv basenpc}} | ||
* '''crabcount''' | |||
: <choices> Crabs in nest - The number of additional black headcrabs the zombie is spawned with besides the controlling headcrab. (Choices: 1 Crab, 2 Crabs, 3 Crabs) | |||
==Flags== | ==Flags== | ||
* {{fl basenpc}} | * {{fl basenpc}} |
Revision as of 21:50, 17 February 2006
Entity Description
Poison zombies, unlike their brothers and sisters, is a host for 2-4 black headcrabs at a time. It isn't as feared for its close combat attacks, as it is for "launching" these headcrabs at its target. In Ravenholm, players usually encountered 1 poison zombie at a time.

Dedicated Console Variables
- sk_zombie_poison_health
- <integer> A poison zombie's spawn health
- sk_zombie_poison_dmg_spit
- <integer> Deprecated?
Keyvalues
- Template:Kv basenpc
- crabcount
- <choices> Crabs in nest - The number of additional black headcrabs the zombie is spawned with besides the controlling headcrab. (Choices: 1 Crab, 2 Crabs, 3 Crabs)