UTIL ScaleForGravity: Difference between revisions
Jump to navigation
Jump to search
(Created page.) |
m (Category.) |
||
Line 8: | Line 8: | ||
==Examples== | ==Examples== | ||
{{todo|Add examples.}} | {{todo|Add examples.}} | ||
[[Category:UTIL]] |
Revision as of 13:11, 9 August 2021
A UTIL function that returns the passed gravity in relation to the world gravity (more specifically desiredGravity / (sv_gravity * TFGameRules()->GetGravityMultiplier()(only in
.
))
Usage
float UTIL_ScaleForGravity( float desiredGravity )
Examples
Todo: Add examples.