De/Getting Started: Difference between revisions

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[[Category:Level Design]]
[[Category:Level Design]][[Category:Level Design Tutorials]]
{{first room menu}}
{{first room menu}}
The first thing to do is launch the the '''Hammer Level Editor''' from the Source SDK:
The first thing to do is launch the the '''Hammer Level Editor''' from the Source SDK:

Revision as of 20:38, 21 January 2006

The first thing to do is launch the the Hammer Level Editor from the Source SDK:

  1. Double-click Source SDK from the Steam Play Games Menu.
  2. If Source SDK does not show up in the Play Games Menu, go to the View - Tools menu and install it there.
  3. Next you must choose the correct Current Game from the Source SDK Launcher. Pick Half-Life 2: Deathmatch.
  4. Now double-click Hammer to launch the Valve Hammer Editor.


Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.

The Hammer editor should now launch, and start with a blank window, ready to use. Pick New from the File Menu to create a empty map.

Pick New from the File Menu to create a blank map.

An empty, blank map is created, ready to start building:

A new Half-Life 2: Deathmatch map, ready to create your level.

Now onto Basic Construction!