Tf objective resource: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(quick notes while my brain is working it, in case anyone else goes this way)
 
(Added description and KVs/IOs. [PLEASE FACT CHECK!])
Line 1: Line 1:
[[STUB]]
{{tf2 point|tf_objective_resource}}
'ent_info tf_objective_resource' in console returns information and then crashes game. Will try to get the info from that.


the entity is created in game. it's not placed by mapper.
{{code class|CTFObjectiveResource|tf_objective_resource.cpp}}<sup>(Server side)</sup> For the client side entity, the class name is ''<code>C_TFObjectiveResource</code>'' located in ''<code>tf_objective_resource.cpp</code>''.
==Entity description==
This entity manages the blue [[item_teamflag|team flag]] in the [https://wiki.teamfortress.com/wiki/Mann_vs._Machine Mann vs. Machine] gamemode.
 
==Keyvalues==
{{KV BaseEntity}}
 
==Inputs==
{{I BaseEntity}}
 
==Outputs==
{{O BaseEntity}}

Revision as of 18:02, 25 May 2021

Team Fortress 2 tf_objective_resource is a point entity available in Team Fortress 2 Team Fortress 2.

C++ In code, it is represented by theCTFObjectiveResourceclass, defined in thetf_objective_resource.cppfile.

(Server side) For the client side entity, the class name is C_TFObjectiveResource located in tf_objective_resource.cpp.

Entity description

This entity manages the blue team flag in the Mann vs. Machine gamemode.

Keyvalues

Inputs

Outputs