Changelevel: Difference between revisions
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Pichubolt090 (talk | contribs) (Created page.) |
(Changelevel is not multiplayer only, and GCFs aren't used anymore) |
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The '''changelevel''' [[ConCommand|console command]] will end the current game, load the specified map and start a new game on it. The main difference with [[Map_(ConCommand)|map]] is that the players are not kicked from the server | The '''changelevel''' [[ConCommand|console command]] will end the current game, load the specified map and start a new game on it. The main difference with [[Map_(ConCommand)|map]] is that the players are not kicked from the server. | ||
== Usage == | == Usage == | ||
{{syntax|changelevel <mapname>}} (Without .bsp extension) | {{syntax|changelevel <mapname>}} (Without .bsp extension) | ||
Can access both maps in mounted [[ | Can access both maps in mounted [[VPK]]s and in the local mod/game <code>maps</code> folder. | ||
== See also == | == See also == |
Revision as of 20:57, 28 April 2021
The changelevel console command will end the current game, load the specified map and start a new game on it. The main difference with map is that the players are not kicked from the server.
Usage
Syntax: changelevel <mapname> (Without .bsp extension)
Can access both maps in mounted VPKs and in the local mod/game maps
folder.