Template:Fl NavAttributeRegion: Difference between revisions
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Note:See Navigation Mesh Attributes (L4D) for a complete list of L4D attributes and their effects.
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m (Moved the note to the bottom of the flags, used the l4d2 icon for game specific nav) |
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{{ScrollBox|title=NavAttributeRegion| | {{ScrollBox|title=NavAttributeRegion| | ||
These are the only attributes that can be applied with this entity; any other attributes must be set by editing the [[Navigation Meshes (L4D)|navigation mesh]] manually. | These are the only attributes that can be applied with this entity; any other attributes must be set by editing the [[Navigation Meshes (L4D)|navigation mesh]] manually. | ||
* 2 : Empty (no wanderers) | * 2 : Empty (no wanderers) | ||
* 32 : Battlestation | * 32 : Battlestation | ||
Line 12: | Line 12: | ||
* 32768 : Rescue Vehicle | * 32768 : Rescue Vehicle | ||
* 65536 : Rescue Closet | * 65536 : Rescue Closet | ||
* 524288 : No Threat | * 524288 : No Threat {{l4d2}} | ||
* 1048576 : Lying down ( | * 1048576 : Lying down {{l4d2}} | ||
{{note|See [[Navigation Mesh Attributes (L4D)]] for a complete list of L4D attributes and their effects.}} | |||
}}<noinclude> | }}<noinclude> | ||
[[Category:Flag Templates|NavAttributeRegion]] | [[Category:Flag Templates|NavAttributeRegion]] | ||
</noinclude> | </noinclude> |
Revision as of 16:40, 31 March 2021
NavAttributeRegion:
These are the only attributes that can be applied with this entity; any other attributes must be set by editing the navigation mesh manually.
- 2 : Empty (no wanderers)
- 32 : Battlestation
- 64 : Finale
- 128 : Mission Start
- 256 : Battlefield
- 1024 : Not Clearable
- 2048 : Checkpoint
- 4096 : Obscured
- 8192 : No mobs
- 32768 : Rescue Vehicle
- 65536 : Rescue Closet
- 524288 : No Threat
- 1048576 : Lying down
