List of Garry's Mod Soundscapes: Difference between revisions
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Here is a list of 4 [[Soundscapes|soundscapes]] for use in Garry's Mod. An easy way of testing them is to use the ''playsoundscape'' console command, which includes limited searching for soundscape names so you shouldn't have to print out a copy of this list for reference. | Here is a list of 4 [[Soundscapes|soundscapes]] for use in Garry's Mod. An easy way of testing them is to use the ''playsoundscape'' console command, which includes limited searching for soundscape names so you shouldn't have to print out a copy of this list for reference. | ||
Revision as of 10:00, 24 October 2020
Here is a list of 4 soundscapes for use in Garry's Mod. An easy way of testing them is to use the playsoundscape console command, which includes limited searching for soundscape names so you shouldn't have to print out a copy of this list for reference.
Garry's Mod includes also half life 2 soundscapes and half life 2: lost coast's soundscapes.
A preview video of these soundscapes can be found here.
gm_construct and gm_flatgrass
Name | Description | Position Number | Position Description |
---|---|---|---|
construct.outside
|
Sound of many birds and wind. | ||
construct.inside
|
Quiet hum of moving air. | ||
construct.lake
|
Similar to construct.outside but with waves breaking gently.
|
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construct.garage
|
Sound of birds and quiet room hum. Ideal to be between construct.inside and construct.outside
|