Info player start (GoldSrc): Difference between revisions
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{{Entity also in Source|Info player start}} | {{Entity also in Source|Info player start}} | ||
{{HL1}} '''info_player_start''' is a point entity available in all GoldSource games. | {{HL1}} '''info_player_start''' is a point entity available in all GoldSource games. | ||
[[File: info_player_start.png | right | 300px]] | |||
==Entity description== | ==Entity description== | ||
Revision as of 13:19, 21 June 2020

This entity is also available as Info player start for the Source 1 engine.
info_player_start is a point entity available in all GoldSource games.
Entity description
An info_player_start
is used to define where the player will spawn in a map in single player. Only one info_player_start
can be used in a level. If more than one exists, the one placed first will be used. Unlike most point entities used for spawning, the info_player_start
is not affected by gravity, meaning if the entity is placed mid-air in the editor it will be placed mid-air in the map, resulting in the player spawning and falling from it.
Key Values
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
- 2048 : Not in Deathmatch
See Also
info_player_start
(Source Engine)