Info player start (GoldSrc): Difference between revisions

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{{Entity also in Source|Info player start}}
{{Entity also in Source|Info player start}}
{{HL1}} '''info_player_start''' is a point entity available in all GoldSource games.
{{HL1}} '''info_player_start''' is a point entity available in all GoldSource games.
 
[[File: info_player_start.png | right | 300px]]
==Entity description==
==Entity description==



Revision as of 13:19, 21 June 2020

Half-Life info_player_start is a point entity available in all GoldSource games.

Info player start.png

Entity description

An info_player_start is used to define where the player will spawn in a map in single player. Only one info_player_start can be used in a level. If more than one exists, the one placed first will be used. Unlike most point entities used for spawning, the info_player_start is not affected by gravity, meaning if the entity is placed mid-air in the editor it will be placed mid-air in the map, resulting in the player spawning and falling from it.

Key Values

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Flags

  • 2048 : Not in Deathmatch

See Also