Category:Half-Life Level Design: Difference between revisions
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{{note|Most Half-Life level editors use J.A.C.K.}} | {{note|Most Half-Life level editors use J.A.C.K.}} | ||
[http://jack.hlfx.ru/en/main.html View J.A.C.K. Homepage for more info] | [http://jack.hlfx.ru/en/main.html View J.A.C.K. Homepage for more info] | ||
Please See [[JACK and Hammer]] for more info. | |||
== Day of Defeat (GoldSource) == | == Day of Defeat (GoldSource) == |
Revision as of 09:34, 24 May 2020
This page contains articles relating specifically to level design for Half-Life.
Getting Started![]() View J.A.C.K. Homepage for more info Please See JACK and Hammer for more info. Day of Defeat (GoldSource)Day of Defeat Info for Level Design
Basic Elements
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Additional InformationForge Game DataExternal Resources
External ToolsGeneralCompiling ProgramsModelling ProgramsTexture EditorsAlternative Mapping Tools |
Pages in category "Half-Life Level Design"
The following 15 pages are in this category, out of 15 total.