Template:KV GoalEntity: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Created page with "{{minititle|AI_GoalEntity}} {{KV|Actor(s) to affect (actor)|target_name_or_class|The targetname or classname of any NPCs that will be included in this goal. Wildcard...")
 
m (Added to Keyvalue Templates category)
Line 4: Line 4:
:*0: Entity Name
:*0: Entity Name
:*1: Classname}}
:*1: Classname}}
{{KV|Start Active (StartActive)|bool|Set if goal should be active immediately.}}
{{KV|Start Active (StartActive)|bool|Set if goal should be active immediately.}}<noinclude>[[Category:Keyvalue Templates|GoalEntity]]</noinclude>

Revision as of 17:43, 14 January 2020

AI_GoalEntity:

Actor(s) to affect (actor) ([todo internal name (i)]) <target_name_or_class>
The targetname or classname of any NPCs that will be included in this goal. Wildcards are supported.
Search Type (SearchType) ([todo internal name (i)]) <choices>
What the Actor(s) to affect keyvalue targets by.
  • 0: Entity Name
  • 1: Classname
Start Active (StartActive) ([todo internal name (i)]) <boolean>
Set if goal should be active immediately.