Category:Half-Life Level Design: Difference between revisions
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===Alternative Mapping Tools=== | ===Alternative Mapping Tools=== | ||
* [http://jack.hlfx.ru/en/ J.A.C.K.] An alternative to Hammer for GoldSource created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3. | * [http://jack.hlfx.ru/en/ J.A.C.K.] An alternative to Hammer for GoldSource created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3. | ||
* [http://sledge-editor.com/ Sledge] | * [http://sledge-editor.com/ Sledge] ceased development and is no longer being developed. | ||
{{category end}} | {{category end}} |
Revision as of 18:44, 2 November 2019
This page contains articles relating specifically to level design for Half-Life.
Getting StartedBasic Elements
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Additional InformationForge Game DataExternal Resources
External ToolsGeneralCompiling ProgramsModelling ProgramsTexture EditorsAlternative Mapping Tools |
Pages in category "Half-Life Level Design"
The following 15 pages are in this category, out of 15 total.